Really Zerk I doubt that Shepeiro was trying to insult you. If anything by him suggesting that you have some sort of image to show your progress, would be him saving you from being "insulted" by other members who might not understand or care why you only posted an idea. And if your struggling for ideas take some time…
I have been enjoying seeing you experiment with things, but one thing I feel obligated to mention is that you should probably start uploading things as .jpgs and at much smaller sizes. Some of these pictures are approaching 2.5-3MB in size, and it's taking a long time to load everything. I can understand using .pngs for…
First thing that bothered me, the images are too wide to fit in one window for me. Sitting at 1680x1050 resolution, and I have to scroll left to fit the whole image. Not much, but still cutting off some of the edge of the images. Second thing, the Beholder's eyes all seem very dull; virtually no highlights. It could be…
I honestly don't think you guys even need to go that far, just a system of tags that will allow said tags to take prefix and suffix areas in your thread title is good enough for me. Currently, I'm using Google and it's Site search function on PC to browse through P&P. Also, about the image idea, you think that's a good…
I recently re-designed the throne in my entry (and am also in the middle of revising placement). I was and still am spinning wheels a bit, because I never really fully fleshed out my blockout or concept but just have an idea of the sort of stuff I want, and this has slowed me down a bit. My solution so far was to give it a…
Lighting already looks better. Currently I feel like there is too much packed into one image - do you have to combine it all into one picture or can you deliver multiple images? I think it would be much better to have one shot with the overall model (maybe from front/back angle like you did) and another one with wireframe…
I bake my color ID map and base color map with blender render by selecting faces on my high poly and creating a material for those faces and applying that material to those faces. Then I just select a color for those faces. After doing that for the whole model I bake textures down to the low poly and export that image.…
From the proportions of the face its pretty clear you referenced a single image very closely (too close, if I might say so myself). It's important to realize that images are distorted by FoV and the angle from which they are taken. If you try to reference them closely, you're model will only look correct from the angle you…
All right, let's get it officially started! Worked already on this over the past few days : This : And this : Suckish practice, you might say, but Rome wasn't built in one day! Ok, so I've started a new project (woohooo) : a car in a european alley. I'm going to try and finish it before the semester starts (which leaves me…
Honestly bud, I wouldn't use a reel at all. First thing I thought of when I saw it was I remember seeing stuff like this 10 years ago. I'm not trying to knock your work by saying that, but I think you would be better off just making a standard portfolio site with hi res images. Most people don't want to waste time looking…