It jumps? odd, I think these 3d programs are designed to pivot around a selected object or by the world space by default ... or most recent position ... so i think you need to select something and click on the option for recentering your viewport nav thing ... sorry this isnt very concise, its actually been a while since…
I think that a misconception has spread on the "modularity" of environments. All the speaking of grid and snapping has got people thinkg that every module should be a square or of similar shape to move on the XYZ axes and be done with it like it was some sort of board game. And even more people think that this has to be…
I def recommend the ones everyone has listed so far. You can also go to Script Spot and sort by most popular to get a pretty good idea what most people are using. Soulburn has an ass load of scripts I really recommend reading over the list and trying to adsorb what each one does. If I'm looking for a script I try and look…
I have now imported 6 different models created by different people with different errors and what not. I am using Maya. Here are some kinks and workaround I found when doing this. Might help someone. I am not entirely sure that all of these steps are absolutely necessary, but most of them are. I don't think you can go…
The look-at point helpers(pole vectors) are moved rather than rotated I think these days animators expect a rig to have many controls to give them as much flexibility as possible. It depends on the character/scene been animated: realistic/cartoony/dialogue/action-driven/quality(how many seconds expected delievered in X…
E3 is finally back, in a format designed to wow the audience attending, as well as all the desktop jockeys who couldn't go. With this tradeshow looming on the horizon, does anyone want to take a stab at what developments in the games industry we'll be seeing? I'll go ahead and kick it off. Sony - This year could very well…
Hello, Ive been trying for a long time how to work out how to make interesting modular assets that snap together very easily without having to align everything manually using the grid. Ive been reading tutorials/write-ups and two really good ones Ive found are: http://www.thiagoklafke.com/modularenvironments.html…
Hey guys, Over the last while I've taken my hand to Maxscript and started development on a plugin, that hopefully will allow environment artists to have a much smoother experience with exporting their models to UDK. The reason why I created this Toolkit is that often I reuse my modular pieces to develop my full blockout…
Hey folks, i am working on a scatter script, because the ones i found wherent capable of scattering groups, which i would like to do. I came across the green painter script by AlexY over at scriptspot and tried to modify it to recognize and scatter groups as it only works with the copy funtion, which copies the group…
Hey, got a few questions about Maya. 1: array (or I think this is the correct name.) for example: I made a book and now I want to put it in a array so that it randomizes the x for every new book on the shelf. (I have seen a similar option available for particles.) 2: Face normal placement If I grab a object I want to be…