It's all about making the painting easier for the average artist, and maximizing texture efficiency. You have to trade off a bit of accuracy in texture consistency. As you noted, it is common to get slight distortion effects on some surfaces because of this approach. Part of the trade off is that your texture density is…
Adjust the the mirror plane, mirror offset and mirror threshold. If your mesh isn't symmetrical it really won't work that well. Sometimes the mirror plane is way off to one side, it should be in the center where you'll see little circles or boxes. When you get it in the right spot things should light up like a Christmas…
I've been wanting to make a really really low res scene lately, so this is a good excuse. I'm gonna do Hot Tub Time Machine, Chibi-style. Basing the characters off the DVD cover, but I'll probably go off model a bit. I'd post the cover, but I can't find an image. IMDB has it, but i can't DL it, so here it is on IMDB:…
I dont get what the fuss is about with the treason bit. I mean it's a big showoff contest to awe and anger other countries so that money can be made. Its not like we are in the cold war and everything is top secret, especially a relatively "old" technology such as this. Treason would be appropriated when some test…
I have to agree with kp. Those characters are creepy and really stand out from the rest of your work. Your 2d work should probably come down I think. Needs more love. A recruiter would probably wonder if you're serious because it looks like you could have done all of those in a single afternoon. Sorry, but you can't kid…
Kids that are encouraged by an adult to throw litter out of a car window. "ERE, chuck that oot window, ahm not avin that rollin around int back o my fookin car". It's just ... christ ... of all the things in the world, this is the most incomprehensible to me, and something absolutely guaranteed to make me utterly…
thanks a ton for the crits!...based on yer feedback I've totally re-done the body topology and am still dialing in the textures accordingly: shaved off 3K triangles in the process (woot!) as an aside, butt_sahib, I checked the proportions on everything and I'm 4" off total sign width (regulation stopsigns are 30" across at…
Fingers look little too skinny on front view and imho the belts (specially on legs) are a waste of polys, you could just do a flat poly for the part after the buckle. And the boots dont match the overal look very well. Upper lip is off aswell, let me try to explain. The part between nose and lips should start to curve out…
The fire hydrant is great, but at 512x512 you may have a hard time being allowed to waste that much memory on such a small object. Creation wise the asset is fine, UV map is spot on too, and the pice really comes together. But I would try and get that on a 256x256, I dunno maybe thats just me, but I think you could pull…
This is game is absolutely amazing. It got me back into the franchise. I was a bit burnt out after the remakes. The controls have finally jumped to this generation. They are much more dynamic than in the past, but still have the Resident Evil feel to it. The sound is awesome, having a nice surround sound really pays off at…