il add a few more polys in the lens just for you neil :) i dont see the point in enabling all the dx11 expensive wizardry for such a small issue - however im playing around with the DX11 stuff for the statues in the environment it sits, seems to be bringing them out really well hopefully get some of it more finished up…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a talented Lead Technical Artist (Characters) with a keen attention to detail and a passion for high-quality…
aaah thanks Gwot, I was using the file menu - merge into file and it wasnt working, your method seems to work well enough but Ive still got some bugs with the ctrl z undos just erasing everything from the viewport and changing the tree view. heres a very quick test of the new subtool management, its great how the voxels…
TL;DR: I want to model a quality environment for my portfolio. There is a specific job I have a sort of a goal (I know it's unlikely I ever will get it's something to aim at). Should I recreate an environment from their game? take high-quality concept art for an unfinished environment for that game and make a finished…
WELCOME BACK! Exciting progress!!!! With the help of Mr. Gabriel Monteiro, Gemini is slowly becoming his 3D self! I did have a bit of things for him to edit though! And he delivered, the absolute king! Obviously i am never satisfied LMAO and gave him more things to change.... Gab the legend responds with beautiful edits!…
Here's a quick sculpt of hellboy Concept by: Dave Guertin and Greg Baldwin (Creaturebox: http://creaturebox.bigcartel.com) I decided to do a weekly sketches with my friend Antone Magdy (from whom I learnt alot btw) as a practicing phase and just having fun . We are choosing the concept for each other every week. You can…