No, I think you've done pretty well in his likness. My point was more that, unless you acheieve some true realism with everything else, it is going to be pretty hard to sell that anatomy. His anatomy is absolutely possible and not too far outside of norm, but when you couple it with the rest of the uncanny valley, it is…
Overall great port keep up the good work! Viking Island Textures Textures are a bit noisy need less shadow or AO information baked in the diffuse textures. Right now everything seems to have about the same amount of spec which makes a lot of the textures feel flat. This scene could use a well tweaked specular or roughness…
*Cracks fingers* Ok, lets get started then? Model: Looks pretty solid, but I feel a tad too many polies are on the face, you collapse a few edges/points here and there and it should be much lighter. Same deal with the knees, you could collapse all the points behind the knee and you would get a much better deformable joint.…
To repeat the advice from others (but with links ;) ) I'd download a popular engine, import a scene into that engine, and post some in-engine renders. You can get a free copy of the Crytek engine from http://mycryengine.com/, the Unreal image from http://www.unrealengine.com/udk/, and the Unity engine from…
i was just baffled how any company would accept 12 weeks. i can understand taking 12 weeks if you are learning (as the OP explained) but that's a crazy long deadline in any production environment. i'm not attacking the worker, rather attacking the companies. but in a game industry context, surely one must realize saying it…
Having done both (my AD decided to make an 'arms down' model for our last game), I have had many more deformation problems with a T pose than the other extreme. Weighting with the arms down was a real bitch (especially since it was an anthropomorphic dragon character and practically self-intersecting), but the deformation…
I'm not sure what your goal is for creating art. Is it just a hobby? Something you want to do for fun and your own personal satisfaction? Or is it something you wish to go into as a career choice in the future, etc.? If you are looking at it as a career thing, I would strongly suggest finding an engine that supports…