Since I do things completely out of order I finished creating weapons for my characters, instead of actually completing the characters. The software used is listed below. -Sketchup 2016 -Adobe Photoshop 2015 -3D Exchange 5.2 Pro -Daz Studio 4.8 -Iclone 6 I decided to add a logo onto the weapons just to tie in the story…
I am not saying that it cannot go further from a technical standpoint - there is always going to be improvements, optimisations, and smarter ways to do/program/simulate things. However, big magic technical shifts are not likely to happen, because the nature of realtime CG graphics is of slow iteration and improvements on…
yes avoid seeing the movie at a theater. watch it on dvd if you are still curious. i just watched the movie a few days ago. read the book a few months ago. i pretty much scoffed at every bit of the movie and at the end all i thought was "Poor Christopher Paolini." it was like someone took the cliff notes version of the…
I saw the film last night. -Huge Spoiler Alert- I'd like to discuss the ending a bit. They changed it up for the movie, and at first it struck me as a rather ingenious solution that they had come up with. A major point in the book is that the way to prevent war is to externalize human aggression. If everyone is pointing…
kill: feeling your fine artist oats these days? i wouldn't disagree with your observations, but all that really doesn't change the basic nature of concept art and design. design is still about communication, not making pretty pictures in and of themselves, however much more some concept artists seem to be getting into the…
Week 1 At the end of the first week I've finalized my concept. I'm going to make one hero car replica of the 1976 Ferrari 312 t2 formula car and give it two different texture sets to represent Nikki Lauda and his teamate at the time Clay Reggazoni. As for the composition, I'm still torn as to whether I want to have the…
Mainly what everyone has said here is correct. Art is influenced by life, its not an exact replica of life. The only artist you see to successfully create a photo-realistic character are artist with many years of experience, but even then they don't achieve it 100%. Its not their fault, we're just not there technically…
I think because it is so widely used, its actually a good habit. well. sorda. see, when you do something that everyone else does, you are CHALLENGED to do find some way to do it differently. what sets yours apart from someone elses? thats where real creativity comes into play. i think if anything, fanart is a bad habit.…
Hmmm... Are
you modeling this with an airsoft rifle as reference? Because I recognize quite
a lot of details from a particular model of airsoft replica. :) I'd get
more reference of the real weapon (and from all angles) - currently a lot of
details are inexact. In addition
to what Bek said, I think the rear sight (sides…
I'm on it man. This is all really helping me focus on what to focus on. I truly was looking at the props more then how to make this feel like it should. When I went to get coffee Saturday morning I used an alley entrance and saw pretty much a replica of your paint over. lol Quick question. For modular details is it best to…