I think your props look AMAZING xD, especially the barrel and buckets <3 Sorry if it's been explained already, but are those your concepts? I like your terrain textures too, esp. the clover grass. I think it might be good if you made a second sand texture with more apparent pebbles in it, so you can dot parts of the path…
I think at this point you guys can to stop concepting, you are never going to make it to the point where every single person likes it. You guys are not professional concept artist so no point in having people critique the concept to death, since you will add and take away once you start assembling it together. I think once…
Thanks for the suggestions guys. ^_^ The forum that I am used to posting on at school looks almost exactly like this one. Once you place your comment, you go to "manage attachments", and load your image. Once you hit "submit reply", the image appears in the post (like everyone elses on here). I will find a site to host my…
Hi! Right now I have another assignment to do an environment, so I won't be able to work with this (because I have strict deadlines). But once I'm starting to get it done I will return to the Gunwalker =) Aga22: Yes, that is correct, the ladder goes right through the whole grid platform. I might want to change the whole…
Their BTT have always had a few goodies like proper /smooth response on changing baking ray direction. I always managed to get nicer smooth projection and view angle compensation with its RTT for faking a few things on extremely low poly environment models. But once they dropped mental ray it became so much of a pain in…
@duke Duke, Can you please send me a mail to massimo@onikanabo.com with a screenshot of the issue please. Once i have this mail we will try 2 small things. Edit : We identified a licensing fetching error when owner of a license allready installed on the machine do try to re install the same license on the same machine.…
Small update on some things. Testing out a re-topologized version of the model before I go and finalize the details in Zbrush. Obviously the main hero character is the centerpiece of this project so I'm really putting a lot of effort to make sure I don't settle for a bad design. Once the hero is finalized the rest of the…
@throttlekitty yes, I haven't messed with AOVs yet as it's been a while since I've done any illustration(comping/paintover) work. This isn't necessarily 'next-gen' though. This has been possible for years using .exr Edit: OP - thinking about it now I remember there was a setting in MR to boost global GI AO. Maybe that's…
Thanks guys :D . @ Kaine123 : haha I was thinking about it XD...I hope I can finish it... I have noot been having too much luck with that lately. @ TomGT : Thanks..Yeah I was going to go traditional but then decided to change it up.Not sure about the headband. Not really sure what happened with it once he completed his…
Internet speeds are only getting faster, my phone actually gets 40mb/s where as my internet is only 17mb/s.. either way the internet is only getting faster and polycount has been used to no limits and has managed fine, sure .pngs and anything over 3mb is a pain in the ass to wait for but I really think 500kb is a tad…