The upper eyelashes are dynamesh, modeled with the Snakehook brush mostly. Just a blockout, I'll do that in alpha later. The matcap was uploaded by Orb if I remember well. Can't find where to download it, I've put it on Dropbox here : https://dl.dropboxusercontent.com/u/171740199/MAHstudio%20Soft%20Modeling%20Clay.zip Note…
Have you looked at the sticky thread just above your post? Lots of components and information listed there: http://polycount.com/discussion/173350/upgrading-or-building-a-new-pc-this-is-the-thread-for-you/p1
haha tx, this was the 1st time I made a character that I concepted myself, but yeah I agree with you 100 percent about the fur, I really struggled with it, bigger clumps is what I want to do...but it ends up looking like that...I think I might need to see a breakdown of how people paint fur on their characters... Like this…
@DireWolf - Hm, I'll play around with the tiling of the bricks to see if I can get something that may help with the scale of the room. Thanks for the feedback! @ScottMichaelH - Thank you! Will be putting a lot of work in to the next lighting update. Sculpts that have been baked down for the archways: 1796 Tris together,…
amazing new nvidia tesselation vid http://www.vimeo.com/17593021 I really don't see the ingame/untesselated mesh being much different than the ones we make today for most characters. But I think meshes with multple disp maps like in the video would need a more generic, evenly quaded, base mesh, since any part can morph to…
ec2-174-129-89-211.compute-1.amazonaws.com There are currently a good number of people on right now, if you are interested. You may not want to bookmark that right away as the address may change soonish.
I wouldn't worry about a few tris. Zbrush should be able to handle them fine. Normally the time spent worrying about it is a total waste, they can often be smoothed out or just aren't an issue. Tuck them in places they shouldn't be an issue, or if you absolutely have to clean up the model and re-import its not a big deal.…
Comment and critiques are welcome check these links out: https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10631199_947005308660056_5425468456847115189_o.jpg https://scontent-sin.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/17889_645495915477665_865005915_n.jpg?oh=2cb422a0d468e25e1cbc907c3f648222&oe=55DB70DB…