A bit of an update! So, I have been reworking some of the assets based on critiques I got at BlizzCon so some of the props are a little different now. Also, I started setting the scene up for the Vive as a test space for learning how VR works. I made a short video last night. I should be updating portfolio at some point…
thanks! Yeah it refreshes only the viewport, and i think i already perform that when updating the object. You'll get artefacts if you start to move some window around while executing. Yeah, i'll make a little protection for non valid objects. I'll adapt the script to make it usable with mesh too. It's nothing much. edit :…
great update to the layout and thumbnails, also the start of some really nice work in there. seconded on the resume and lightboxes though. my computer is a beast and for some reason they lag ffox for me first load. that and I hate them. so again, updated layout is excellent.. oh and rework that dagger/knife thing, it's too…
Decided to take a break from asset creation and rework anatomy of the character. I always strive to improve my skills, so I'm used to rework some things over and over again. So yay, anatomy update! I also tried to model his behind to look as sexy as possible. You decide if I succeeded in that. :) Next time I'll be updating…
So, first update! While I'm not the best concept artist in the world, I managed to come up with a storyboard that I think illustrates what I want to do in the this little cinematic teaser. If anything doesn't make sense, please do tell! Onward to some different concept art of the pieces.. I'll also put together a little…
Yeah, so I didn't know about photobucket's bs bandwidth. Using ImageShack now. I'd use dropbox, but I deleted the "Public Folder". Oops. I dunno how to update the previous picture posts, so I'll just repost some stuff. *EDIT* Using Google Photos now! Link to everything I've posted so far:…
I'm going away for a week (MoP and I are going to Paris! ) so I thought I might post an update of sorts.... as in not an actual update, but something I didn't post before. Nude sculpt on its own. I haven't had the chance to implement most of what people have said (though I am working on that), but just for something else…
OK, page is updated with the latest versions. The "test" issue was already fixed it seems, but I was linking to the wrong zip. The other issue was indeed still a problem, so I've now fixed it (hopefully - it worked OK for me). Keep me posted on how it goes MoP. I'm not doing any more updates for CS2 now, unless there's a…
For this I'm still painting the highlights, and going to add a normal map latter :) I've left areas blank that are going to get in some extra detail. The normal map isn't going to be massively complicated, just compliment some areas, and add detail to the blank surfaces. Sorry for the lack of updates. Just got a new job…
Not much of an update. Just tweak a little on the light placement and its color. Not so much of a pitch black shadow area anymore. So here it is.. Planning to create a rifle case for this beauty. Will post an update here as well. *A quick question; If I start to deleting some of the edge loop from this object to make the…