"When Maya starts lagging or tools/manipulators start acting strange, the best place to start troubleshooting is to reset the preferences to default - this will clear out any corrupted elements that are causing hangups in Maya itself." From :…
@Caiterade We do! http://polycount.com/discussion/170535/polycount-discord-and-slack You can apply through there, or just PM me your email and we'll get you set up.
Won't bother commenting on the gated forum idea, this is slightly off the original topic but I think the main issue isn't necessarily the numerous art threads that don't get proper attention and replies. There's simply so many that of course some are going to get lost in the noise. Eric's points to counteract that can work…
10: it makes sense completely, but they're sparse and look obviously hand painted. check out this photo i pulled from cgtextures. especially look at the left and right edges. http://dl.dropbox.com/u/1725586/crits/MetalBare0145_H.jpg
Raul, Darkmaster thanks guys! Yea I after some initial casting, I reduced my poly count by a lot. After doing some test bakes I found that my geometry was giving me a lot of propblems, such as weirdshading on my lowpoly. I' doing all this in maya btw. And I think I got it fixed now. As it stands the lowpoly is at 1708 tris.
Here you go... http://www.zbrushcentral.com/showthread.php?170886-MatCap-Baker!-unofficial-Information-Installation Credits to Joseph Drust offcourse :)
This is a pretty thorny issue but normally the justification goes something like this... The 2nd amendment to the US constitution states: We won't take your guns, you will use them for hunting, personal, state and local defense. The reasoning goes that citizens still play an active role in defense if it should ever come to…
so btw i got a timetable for him, hope i can make it in time. sculpt till 17th retopo, uv and texture till 24th buffer deadline is 29th. also got his teeth :D