Hi, I'm looking for character work (modeling,texturing) in freelance. my portfolio : http://a.fredenucci.free.fr/freelance/Portfolio.pdf Primary Software used: 3ds Max Zbrush Adobe Photoshop Unreal Editor 3 Source Engine Cry engine 2 Contact : a.fredenucci@free.fr Thank you !
I've previously worked at Remedy Entertainment on Crossfire 2's story mode in 2016 and briefly on Quantum Break. I'm looking for character artist or game artist positions. Here's a link to my ArtStation: https://www.artstation.com/artwork/qKXaD Link to my LinkedIn: linkedin.com/in/akoivisto
Building zones inside of max means I need to work with large multisubs - usually 40-50 material IDs - does anyone have scripts or tips to make this a little less of a headache? I personally make extensive use of the Neil Blevins' CollapseSubObjectMaterial script and the Autorenamer script.
Hey, im looking for any work related to 3D modelling. I specialize in characters and organic modelling but am comfortable with almost anything. Send an email to joenobleart@gmail.com or send a message through my website to contact me! Portfolio: https://joenoble.carbonmade.com/ Email: joenobleart@gmail.com Thanks
Recent graduate trying to hone my skills further with some freelance work, I do all ranges of character designs which includes creatures and mech! UPDATED PORTFOLIO ON MY SITE: https://jckyruan.wixsite.com/portfolio Contact: jckyruan@gmail.com If you have any other questions!
Actually, my fiancee is doing most of the work, although I did have some input at the conceptual stage. The main forms are blocked in, she just needs to scale and export sometime before November. I just saw actual penis and testicles that *I* made. Stoked!
My name is Stefan Norén and I'm available for freelance. I mostly do characters but sometimes props and environment assets. You can reach me on Mail@stefan-noren.com Please take a look at my portfolio for more samples of my work. www.stefan-noren.com Thanks!
Hello, I am a Rigging Artist. Need any kind of rigging work.[Maya character,motion capture rig for maya-to-motionbuilder, Rig for UDK game engine] My demo reel link...... [ame=" https://www.youtube.com/watch?v=67hsYVDdZz0"]RiggingReel2011.flv - YouTube[/ame]
Hey im looking for someone to uv map and colour id a simple model i have been working on .. its nothing huge just a cool perk machine design i have done for call of duty black ops 3... let me know whos available
Looking for low poly freelance work some samples in anycase you can view other artworks at roninfang on deviantART https://www.dropbox.com/sh/jjyi4mr3wlqh29m/SfvpzQq8C_