If you bring up the brush selection menu and hit 'q', it should select the qRemesh Guides brush, which will let you draw curves on the model to help suggest the edge flow. Use these to try and work in some loops that isolate the eyes and mouth, and possibly some other areas.…
Seriously nonsensical self defeatist nonsense. How can you be born to do art? That does not make any sense. Their is no evolutionary selection for art(as far as I can tell). Artists do not produce more offspring than everyone else. We havent had art nearly long enough for it to be selected for. How can you be born to hold…
You can add layers manually to the photoshop document. So say you want to add a sticker to a certain material, select that material in ddo and it'll select that layer group in the ps document (whatever map is active, say albedo). Then you can add your image, and the dropdown menu in ddo has a 'copy layer to all maps'…
When i tried it i selected what should be UVW ID 1 (Like the head) added a UVW Unwrap and picked UVW ID 1 and then i selected the other part added another uvw unwrap and changed its id value to 2.Then i collapsed the stack. You have to do this on your lowpoly to work.Then you just have to choose the id you want in the…
when using the append tool it is important to use the winding order visualization arrows that appear when the first appended edge of your polygon is selected/created. subsequently picking the "NEXT" adjacent arrow will result in a predictably placed polygon. ( always pick the edge next to your current selection whose arrow…
The other problem have appeared. When texturing I use alpha channel as a selection and then painting over it to have nice neat texture. But after applying this albedo/diffuse map to the model these wierd seams appear: Albedo looks like this: So I understand that I should paint out of alpha channel edge to solve this…
thx You were right, i think this look much better: @ Ged Yes, in xnormal you have to select the base texture to bake at the right of your imported high mesh and then you have to select bake base texture to low poly in the normal map tab. You can use the lowest Sdiv as the low poly, i made a optimzed low poly from the…
Ben rocks! I always tell people that using Photoshop is all about the selection... Ben, you should include a note about QuickMask, which lets you switch a regular marquee/live selection into a 'temporary alpha' mode that you can paint on. It would just go along to explain how PS's masking tech has many forms, but they all…
oh, using shift and ctrl when adjusting values was a new one for me :D one thing that i use very often is that i isolate objects, here's a nice script that isolate the selected objects, i've put this script on the i button, and it's toggles isolate select on and off. saves me a lot of time $currentPanel = `getPanel…
I just started using it and really enjoy being able to multi select layers omg, it took how long for that? Also I have been waiting for the longest time for something like the Warp tool but of course you can't multi select the lattice points or change the number of them. I suppose they can't get it right the first time or…