Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
huffer
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Nov 1st, International Self Portrait day. Come and join in!
Reply by
MagicSugar
·
Nov 2014
·
Home
›
2D Art Showcase & Critiques
Woohoo 1,000th forum post. Traced my screen reflection. Stripes from light filtering thru window blinds.
Re: The Monthly 'Newb' CHARACTER Challenge | August 2014 | Tilda / Mech
Reply by
PyrZern
·
Aug 2014
·
Home
›
3D Art Showcase & Critiques
Watch HD, and full screen ! [ame=" https://www.youtube.com/watch?v=YaGo2dg2VPk"]WIP Tilda Turnaround - YouTube[/ame]
3 results
Re: unreal lighting problem
Reply by
Mike Yevin
·
Nov 2010
·
Home
›
Unreal Engine
Well when its done right, ambient occlusion, or SSAO (screen space ambient occlusion) can look great.
Re: Little girl - feedback needed on edgeloops and optimization
Reply by
JR
·
Dec 2010
·
Home
›
3D Art Showcase & Critiques
Thanks guys. Here it goes a before/after screen of her face, after your suggestions. It's much better, in fact.
2 results
Re: [WIP] ugly battle drone
Reply by
Computron
·
Jun 2012
·
Home
›
3D Art Showcase & Critiques
Is there any remeshing or dynamesh like feature in mudbox? Also, Can you post some higher res screens? :thumbup:
4 results
Re: Siege of inaolia environment/texture art
Reply by
Mr Significant
·
Jun 2013
·
Home
›
3D Art Showcase & Critiques
God damnit! Last 2 screens are awesome! Can you tell us something about creation those textures?
4 results
Re: [CE3] The Walking Dead Scene
Reply by
sziada
·
Mar 2013
·
Home
›
3D Art Showcase & Critiques
Can you please put up some more screen shots of the environment and some renders of the meshes you made. :)
Re: Cool/weird cubemap shader effects?
Reply by
sprunghunt
·
Mar 2013
·
Home
›
Unreal Engine
if you use the camera vector as the UV input for the cubemap you should be able to get it to stay locked to the screen like that.
Re: [RIOT CREATIVE CONTEST 2017] Character Art Christophe Desbois
Reply by
blackdust
·
Nov 2017
·
Home
›
Contests & Challenges Archives
›
Riot Creative Contest 2017
›
Riot Creative Contest 2017 - Character Art
So, this is the board for Lucian's skin references. There are also some screen about the concept about the body and the weapon. That's all for now :)
2 results
Re: Kenneth Scott
Reply by
Justin Meisse
·
Oct 2008
·
Home
›
General Discussion
DANG, I remember seeing the title screen for HACX where that dood is kicking the robot's head off, totally awesome.
>24173 results
1
2
3
4
5
6
7
…
2418