I've taken a few classes with CGMA after learning modeling fundamentals by myself with Blender and have mixed feelings. I imagine that the classes vary significantly between instructors. All my classes were based around environment art for videogames. Intro to Maya was a fantastic class for learning Maya. The instructor…
So here's why i think crunch is almost always down to poor planning. i say this without any studio experience, BUT i think if any of you truly believe crunch is something only experienced in this industry, then you probably lack perspective. it exists in most industries, moreso the creative ones, but even in retail it…
Hey Nielsen I was able to get the particles to start swirling, it just requires some further tweaks to the values in both attractors. Let me just explain it a bit so that you can get yours going: 1. Start with a basic particle emitter. I deleted the velocity on mine but you can keep it if you want to affect those…
Scatter compound object is one of the older tools, so it's had less love than newer approaches. Thankfully like everything else in Max there are multiple ways to scatter things. Object Paint is pretty nice https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-2C745521-EAD4-4A9E-A2CF-7A4B6DDC486D Array modifier is the…
You also got to keep in mind, you are talking about one small part that works in a much bigger whole. Don't get so focused on the number of vertices of your model that you forget about all the other factors that will effect performance. There's a lot, and in the beginning it can seem overwhelming. But the best thing to do…
While I begin to unwrap this monster here are some more shots showing the set as a whole, and how it was placed to visualize the end result. In the end, the final content of the project will be 4-6 images, each a progression in story telling. Here's the set as a whole. Everything else in the screenshots seen so far have…
seriously i dont play dingle player games. ever. but somehow i ended up playing dragon age 1 since a friend of mine told me every day how awesome it is and that i really have to play it. and it was really awesome i even played it until the end in the past i played some single player games but couldnt bother to finish them,…
Just like Corv said, at the moment you have basically the start and end pose and it moves from one to the other, and when it hits the end it just stops dead. Try acting it out yourself, and you'll notice that you always get a settle at the end, even if it's quite subtle Remember for most game engines you can have the…
I haven't done this myself, but what I have seen others do is to take apart the shell of the composite connector on the 360 end, and get rid of that big chunk of plastic that's blocking the HDMI port. That will allow you to do the same setup as you did with your PS3 that's HDMI to video and composite to audio.…
I don't have a ton of experience with the UE4 set of tools, but one thing I was able to find in the UE4 documentation is the ability to adjust the SSR sharpness via a console command it looks like. This console command probably points to a value within the SSR value set, and can be saved for permanent use. Link to the…