Hey guys! YES I got more energy to work on FX :) Thanks Lokii and THendersonVFX! I'll definitely be looking into adjusting the timing in the phases, but I also kind of like the 'pop' of the arrow with the ember/sparks flying off it as it pops into its larger size. But it won't hurt to try other things out! I'm basing this…
Just my opinion, but honestly, you may be better served by avoiding the AR15 family and finding some more unique weapons that haven't been created before (or not well at least). There are so many fascinating weird ones that would meet your needs for modeling practice while also being really different and interesting.…
Haha sorry I know the name is really generic. It was just a placeholder until I thought of something I liked. Can thread names even be changed by the OP? I tried to render this in marmoset but every time I brought the mesh into the engine, it would look all distorted and messed up. I think the error has to deal with the…
LRoy, i really like your piece, you've got some great material definition going on, but there are a couple of things that are irking me a little. the silouhette of her arm seems a little off, almost too cylindrical, it might be nice to see a clear definition of the difference between where her forearm starts and her upper…
I'm relatively new here and I don't know you beyond this thread, so I can't say that I'm either positive or negative toward you specifically. I'm just responding to what you've given me. You disagreed with me and did it in a way that I'd consider to be less than friendly but not hostile. I'm doing my best not to let it…
@vertex_ Thank you very much for the reply The generator is not done I am hoping to have that finished by end of the week (should I pull it from the site?)....I am also planning on going back and tweaking the gun maps I pulled alot of stuff off of my site due to not being finished or not being up to par...I have a project…
The team I'm working with is using vanilla Unity 4.something with no fancy shaders, so no point in learning PBR if it can't be implemented. I'm still learning the old method and getting used to baking AO/normals too. The deadlines are actually so crazy and it's a student project, so I recommended the devs use…
As soon as I saw that banner, I knew that I recognized that image very clearly, and just a couple of seconds I remembered what it was. To keep the broken record on loop, as it were, taking the time to draw out a concept or pattern pays off big time in the end. From a texturing standpoint, it's important to do as much…
Not a bad start, but like Steppenwolf said, do research on tanks to see how they actually work/function before running off and modeling a concept on a fictional tank. I am looking at Feng Zhu's concept and there are way too many, "that would never happen" moments in there. The only thing that resembles a German tank in…
I spent a couple of hours looking for the blog which had the 'old' reboot designs of Robocop, and couldn't find them, I found the 're-visioned' reboot designs, which should give an idea on where they're going or what they changed. http://www.comicbookmovie.com/fansites/ruben/news/?a=30279 I'm not too sure, I do hope while…