Yes. Thats my best guess too. Iwe been looking at these types of interpolation functions all day. But i cant wrap my head around how to convert these to support an arbitary amount of points. Most appear to be based around being passed 2 or 4 points. Keep in mind that im not very knowledgable about math equations. Thanks…
More progress tonight..... Mark has moved onto making the brain in the jar asset....he hopes to have more to show soon. Meanwhile I've gotten his generator into the block-out. It's looking pretty sweet but needs spit polish lighting on the inside of the drive and the glows are bit crazy atm but I'll tweak that later. I was…
Trying to wrap this up as quickly as I can. I think I have a solid composition now with the foreground, middle ground and background in place. In the foreground I'm thinking of putting a stone block and a person resting his hand on it and in the background some buildings. The My goal is still for this scene to look more…
You are comparing painting on 5 or 6 different channels at the same time (5x2048 including an HDR texture) at the bottom of a big layer stack in Painter vs painting on a single texture on a single layer in Mari, not a very fair comparison :) Collapsing all you folders in your layer stack instead of having them all open…
The fact is the studio are keeping the technique they are using under wraps so we are just speculating on what the technique might be and the research I have done so far shows that there has been research going on in this field for a while from some of my previous post. They are currently working with the Toonboom devs on…
Maybe an unpopular opinion here but: Rather than trying to sculpt all the muscle groups using this basemesh, why don't you try and actually make each muscle as a separate dynameshed subtool? Once you've done that, you'll have a profound understanding of insertion and origin points for muscles, you'll have an easier time…
I checked and all the bones are at the right scale, maybe me having scale locked though is affecting it in some way. Thanks for the tip though, I'll remember to check that in the future if I have issues. It's good to know what the checklist is as far as things that can go wrong. :) Ok, cool. I think that will make it so I…
can you do me a quick favour? take your shirt off, take your right hand and place it on your left shoulder. now slide it over the shoulder and down your back on that side of your body. now tell me if you can feel that massive concave area you've sculpted onto your model just under the shoulders. okay okay, for the…
Hi Zac, Thanks for the advice. The problem that I'm having with planar & cylindrical unwraps is that they don't work for the surfaces that are facing straight up and down, like in the right half of the screenshot. Since they're perfectly parallel with the ground, cylindrical wrappings just turn those faces into lines,…
Best: Aliens Worst: The Fantastic Four Aliens I simply consider to be the best movie of all time. You can keep your weepy real-world drama, and contrived humor. Give me prototypical gun-toting space marines and salivating xenomorphs any day. The Fantastic Four was simply a horrible, horrible mistake. It had a few decent…