That still seems to be the topology of the original sphere. Convert the object to dynamesh (Tool -> Geometry -> Dynamesh), or tessimate it (Tool -> Geometry -> Tessimate).
Now I get it, but I started using dynamesh with the resolution of 64 to get the shapes and only raised the resolution of the dynamesh, it's 280 now, this is wrong?
Dynamesh it. Because the topology of the mesh is the issue. Poles (where 5 or more edges meet) aren't good for sculpting at all. Dynamesh will fix all of that.
Been a while since i updated for anyone who is following my progress haha. Finished the assignment today and handed it in... Looking forward to not looking at this alien for a while haha, might go back and try to fix it later on if i have time. Before I post the final images I thought id share some stuff ive learned from…