I started working on this with MoP's UV's. The head at 128x128 works like a charm IMO :) . but somehow max's view port isn't automatically updating the image! I have to go into the material editor and hit reload on the diffuse material... any idea how to set it back to automatically updating? i'm running 3ds max 2009 x64.…
the image doesnt show for me thanfully.... so why would you show people that kind of crap anyway? its not microsoft that has the ad. its most likely because you went online after formatting without any kind of firewall/internet updates/spyware protection. download all updates/programs BEFORE you format, burn them to disc…
New Update! Two days of updates, something must be wrong with me. I fixed some of the areas I noticed last time so thinned the neck, filled out the face a little more and matched it to the concept some more while taking some aspects from the references I've collected of Yaya Dacosta, while also finding some references of…
We're looking for a veteran dev person/team to join us, in creating an indie game. You will have total creative freedom* over the game’s genre, subject matter and gameplay! And are free to display the work you created for this game in your portfolio* (no NDA required*) And we'll provide support where you need!…
@blazed, AbKI - Thank you! @pixelpatron - Thank you so much for these tips! Your comment really helped with how I've been thinking about the current lighting setup. I followed what you suggested and set the lowest ambient light in the scene to a dark purple and changed the shadows to where they will mix to a very subtle…
I use both hotmail and gmail and must say that hotmail is very lacking compared. it doesn't even save attachments to sent messages. the arguement that it's free is unjust, because users are bombarded with advertising that hotmail makes a mint off. (I'm not sure how popular ie7 will be because they can't "push" it onto…
This is generally expected. There were some major changes for Toolbag 4 in regards to how light falloff is calculated, and these changes haven't been updated in Viewer yet. We're working on this at the moment and should have a fix for it in the next update (4.03). For now, you may need to use a bit of trial and error to…
Well as far as Quebec goes, government has ordered a general shut down of all non essential businesses for three weeks. Not sure how this affects work from home arrangements since even that requires atleast a skeleton crew to manage servers and operations in office. Will keep everyone updated on how this affects 3rd party…
Fun to see everyone's different take on the concept. @Zerogun I personally do like the rough texture, it maybe feels a bit large. Haven't gotten much done. Here is a small update on the floor not much since my last update. I've only recently started using gloss maps, been fighting for a bit trying understand them. Thou I…
Been a couple days! Here's some quick updates on how things are going! Last post of the year by the way! So i'm really trying to get in there and get all of these smaller shapes that are harder to read that seem to be the most prominent throughout the model. Lots of similar pieces in one central area. I'm making big shapes…