Hi! I have used the colors from the color swatches now and that worked. I replaced th e materials DDO picked afterwards. Oh and completly got rid of antialiasing, which worked too. Thanks!
oh sorry,, i misunderstoond your comment, i seemed to have thought you had seen th movie but not the game, and was asking if the static was from the games not the other way around.. or something.. maybe i was drunk
So, Maya is just giving me this error message I have a nVidia 460 768mb. I've tried both the WHQL drivers and atm using th beta drivers. I'm using windows 7 x64. Any ideas? Or is it just or me to wait for a driver that support this?
Hey nice design I love the concept. The body look a looks off for her size. Th way the arms are posed look a bit weird. Maybe reshaping them a bit will help.
I think the texture (diffuse) could use more variation to th red/black you have going on (ie: make the legs different materials than the RL's). Otherwise she's a beaut.
^ probably. it says downloading model so it must shove it in th cache some where I thought p3d was the only interactive model viewer but this has texture support! AND opera support! AND ITS PUBLIC!!!! Beautiful this is amazing work!
really really like the loose shingles, those are oft overlooked. It does come off as very monochrome though, maybe change the wood a bit, and add some thing like decals, or coloured items around th building?
Wow first time Ive seen something I didn't like with BRINK. I hope th flat dialogue was just for demonstration purposes only!! " I am building a MG Nest" or "Attempting disguise" where is the personality in that?
lots of inaccuracies and some parts look like blobs of metal. The gun has a lot of hard edges [like most guns]. Looks about 1/4 th done. And there are many references! Pixagogo is a great place, start there.
i like th uv thign cause i break the mouth and the ears and the areas around the eyes into groups, so when i crank the polys crasy high i can only show what i need