Hey all ! :) your favorite African tech artist is back from the dead x) [Mesh Blend running in Maya 2018] A quick fix has been published to make AMTools compatible with Maya 2018, while AMT2.0 and Mesh Blend 1.5 are both in preparations. I've tested Mesh Blend on Maya 2018 and it does seem to work fine, please let me know…
Hey all ! :) your favorite African tech artist is back from the dead x) [AMTools running in Maya 2018] A quick fix has been published to make AMTools compatible with Maya 2018, while AMT2.0 and Mesh Blend 1.5 are both in preparations. I've tested Mesh Blend on Maya 2018 and it does seem to work fine, please let me know if…
I'm just glad I made some sense. :) 100% improvement on the face. Nice. Almost seems that the belly is a bit wider now then it was before. I am personally curious what's the main piece of advice that is split in conflicting opinions. My advice on critique in general, (especially conflicting), is take it into consideration,…
Its a cool site, but not a great portfolio site. The site steals focus from the art =/ The art needs to be free flowing and not obscure tiny thumbnails. I really like the site as a site, but I just don't see it working well "right now" as a portfolio site unless you tweak it. - Increase the number of thumbnails and the…
Here's a bit of what I tend to do. Maybe it'll be helpful to some. I uv sections as I go, and start grouping them together in whatever way makes the most sense. I set aside any alpha bits that I can keep seperated so that when I start placing stuff, I can keep them together without worrying about alpha s creeping into…
I have Polycount set up on my RSS reader, so I get every new thread loaded in quickly glanceable chain and if I see a thread I like but I don't have something to post I set it up in my subs and check on those threads later with the sub box. super effecient and I never miss any cool art. Now if only I could get the WAYWO…
Nice to see some progress :) Try to make the masks sharper and get rid of that square shape - you can clearly see the transitions between your decal and terrain texture. You can get much more depth in your scene by increasing SSAO and making the sky colour darker (this will make the shadows darker) in the Time of Day…
Heya, I can completely relate to that line of inquiry. I was doing the same not long ago, and also coming from a Maya background I couldnt really see the worth in Modo at first. Even looking for examples as to why it was better or faster was not easy. Once Modo steam edition came out ($150), I ended up giving it a chance,…
Greetings Polycount, I've just started getting my Masters Degree in computer games design and for the first project I've been given, I have to build an environment from a piece of concept art from either Halo or World of Warcraft. I haven't attempted an environment piece in two years and last time I tried, it went…
Thank you for the suggestions! I actually started with porthole windows, but opted for larger ones to add more color to the scene. but I totally get your point, I will take another look to see if I can get a more aquatic feeling solution. The reference you provided is super helpful. I have been getting more comfortable…