[ QUOTE ] ya congrats Lupus,as said by people before me,its been great watching you and others develop asd artists,put lazy gits like me to shame. Gratsz John [/ QUOTE ] what he said!!! 8) Congrats !!!!
My original message got hosed, but here's a scene showing the setup you need. Use a path constraint. I'll go into more detail if you need it. Max 8: http://jhaywood.com/stuff/tankTread.zip Movie: http://jhaywood.com/stuff/tankTread.mov
I just finished re-watching all 8 seasons last week, and i was wondering when (wether?) there would be new episodes. Good news! While the 3d was always extremely static on Futurama, this bit's really worse than i was expecting.
Co-op and the "social factor" in games, I love the fact that it's becoming more of a social thing to play games and especially with the NXE had a full party of 8 and we were all doing our own thing while chatting. Good times :)
Jackablade - you only have to load one texture off the disk rather than 8, so it's a perfect system for detail textures. Example: Build you shop with common/shared textures, then use a detail textures sheet that has all the signage.
A new scene Im working on that is heavily inspired by Half-Life 2, just a simple industrial stairwell lit with some ambient lighting. My goal for the scene is to get it done in 3-4 weeks (weekends only, so around 8 days). Day 1: Ive started the blockout with some basic lighting.
Hey hey, I'll be in Vancouver for 2 days so I thought I'd throw this out to anyone in the area who'd like to hook up for dinner or something. I can really only do something on the night of the 26th as my plane leaves @ 8:30AM on the 27th. Post here if you're interested.
Hello! Does anybody pls know why marmoset is not using my gpu card .it uses the shit out of the procesor and its lagging on simple scenes. I have a 4.2 ghz kaby lake with 16 gb of ram and a nvidia 1070 with 8 gb of video ram.wtf is happening?
Hello everyone, my name is Eduard. looking for freelance work. My portfolio > http://3djeebs.daportfolio.com/ my e-mail > ekjeebs@gmail.com I have about 8 years experience with zbrush, 3dsmax. my main skills are modelling, sculpting and texturing, also a little bit of programming and animation. Thank you.
I have seen this on several job postings from different companies for full-time positions. Considering these postings are full-time, how exactly is your work schedule flexible? Does that mean you can come in anywhere from 7am to 10am and leave after the respectable full day of work (8 to 10 hours)?