Hello! We are Untamed Forge, an Art-outsourcing studio specializing in illustrations and character design. Here are some examples of our work: You can find more info here on our official website: https://untamedforge.com/ Thank you.
Gameloft at a glance Gameloft is a leading international publisher and developer of downloadable video games. For 10 years, Gameloft has been established as one of the top innovators in its field. The company creates games for mobile phones, smartphones, iPhone and iPod touch. Gameloft games are also available to players…
Work by 森田 悠揮 English version https://www.wingfox.com/c/8269_2670_1074 Japanese versionhttps://www.wingfox.com/c/8261_2670_2939 What you will learn: 1-Learning the essential technique in the aspect of creature design to develop the sense of realism and aesthetic design 2-An elevation of creature modelling, mapping and…
Nice dude, I'm honestly considering resigning from my full time job (intense work) to go part time and work on my portfolio. You're flying ahead. I also started my design job in March and I'm no where as good as you yet. Lucky if I get ~5 hours a week atm.
That sort of research/thinking is key to getting a believable look. if this is an 'in service' weapon for an actual military I don't think it would be allowed to get into this state - you'd revarnish or replace parts before it happened and I'm positive you wouldn't let anything get rusty (rusty bits stop gun shooting). If…
Hello. My idea for the throne is inspired by taxonomic kingdoms. So we have the thorne room of the plant kingdom, that has signs of influence of animal kingdom that has taken over the throne. It will be an round room with floral design, with some fur pelts and feathers messily thrown around. Software: 3DMax ZBrush…
Firaxis is hiring! Firaxis Games is looking for an exceptionally skilled Senior Concept Artist for our latest Sid Meier’s project in our Baltimore studio. As the Senior Concept Artist, you will be working closely with the Project Art Director, Designer, and art team to create high quality assets that help define the look…
So, I'm in the middle of designing a character for my assessment. I wanted to do something risky and memorable, so I decided to make a hot nun! I swear it's not generic! So here is some of the brainstorming sketches for her-- The final design was the one chosen, so I gave it a quick colour and moved onto making a full body…
Hi!! My first thought when looking at your dirt material is that your normals are probably too strong between the brush stroke layers, and the pebbles you've go look a bit too blurry/undefined. I think it would be a good idea to study the way realistic dirt textures are created, to better understand the fundamentals of the…