just want to let everyone know about 'Death Tank', a video game coming to Xbox Live Arcade soon. http://www.snowblindstudios.com/games.php?game=death_tank making this game was a lot of fun and working with Ezra Dreisbach (the developer) was awesome. i was the main (and most of the time the only) artist in the game with…
Hello Polycount World! It's been years since I've posted on here! I thought I would jump back in the community. :) Here are just a few items I made the past few weeks. Nothing super fancy. :P Just trying to make some fun new art, and create a new portfolio in the process. :) OH!....These are just diffuse and spec rendered…
Oh man!...despite not being a fan of the genre but after US$250.000,000 crowd funded budget and 9yrs of work poured into it, I hope at least for the devs sake the thing gets finished, soon'sh, whereby generating acclaim alongside a long term revenue stream...fingers crossed.
I got to play around Oculus Quest 1 last autumn and it was great fun, I was going to get Quest 2 but the facebook necessity was a deal-breaker for me... However, I think it is a great leap in VR industry, especially with the resolution improvement; Quest 1 gave me headaches with it's relatively poor resolution. Also the…
Here is a little fella that I started a over the weekend based o nsome conceprt art in "The Art of WoW" You will have to try and ignore some of the scruffy areas like the teeth on the boots, I have been playing around with all of the major forms etc trying to get the colour balance right. I still need to add some classic…
Tiger, bingo! Hyena she is :) (though it really does look like a croc lol) Not really agonizing, just trying to spend my time wisely and just trying to decide what kind of style i want to establish...im having a ton of fun with these characters, and thats all that matters to me...as long as im having fun i dont mind…
I played the demo for a bit the other day and the mechanics of the game are really solid. Using the grappling hook is a lot of fun, particularly when you snag onto a motorbike and hijack it. I think I would get bored of the full game pretty quickly as it feels altogether too similar to other games (Crackdown, Mercenaries,…
Well I just dove into something very simple today, made a crate both high poly and low poly, UV'ed the low poly baked the high poly over with normals and AO then dove into photoshop for some fun. I tend to see something shiney and then go "oooh I have to make that in 3D!" instead of going "well lets start off simple hit…
Scott, the texturing part was super fun. Everything was hand painted from scratch. Nothing was taken from photo ref. Which at first was a big challenge, but by the end of it, we were whipping through textures like crazy people. That's where Linc really shined. He's a better painter than I am, so it was fun to watch his…
Harry - Yeap, I'd love to add lots of fun little details like that. As long as it doesn't detract from the fun pickup and play feel. kite - Thanks! Flashback, loved that game! What I have in mind for the environment isn't far from that first mockup, simple geometric shapes and some small detailing. I'm going to mess with…