I worked on a posed anatomy study tonight, it was really useful to see how insertion points move around the body when in motion and I will probably do more of these in the future.
CG artist is not a bad term to use. I might use that in the future. I've used the words "3D modelling" before, but that just raises more questions than it answers. :poly105:
Well for a second there I thought this was a picture! Realy impressive progress, I love what you did here. Can't wait to see what you have planned for the future. :)
3D Painting in nDo, wow, we are talking Substance Painter in nDo, that is awesome. I hope it lives up to it's expectation. How about GPU Map Baking, in a future release? :)
No problem. I've read through a few of your other posts and just want to say good luck!! Looking forward to seeing some cool stuff from you in the future.
I just bought Plants vs Zombies on Midweek madness too... I have a bad feeling that I'm going to be seeing a lot of bills from steam in the near future...
Interesting and unique project.Its always good to hear people doing games that they really like hopefully the pleasure of making it translates into the gameplay itself.Good luck and looking forward to future updates.
After coming here and finding a dead link, I tracked down the updated one. For future reference it's now located here: http://www.artemstudios.com/2010/tutorials/material/MaterialRenderingTut.htm
Yeah that's very true, it can be quite misleading indeed. I'll definitely take that into account and will have it written clearly if I use Epic's assets again in the future. Thankyou, - Vidas
Nice work Manuel! For everyone how wants to have an awesome portfolio like Manuel in the future apply here :Dhttp://crytek.com/career/offers/overview/frankfurt/art-animation