Ok, I redesigned the scene and I'll post alterations soon. In the meantime, here is a big asset that wasn't in the first blockout scene. Despite 2k texture maps, I'm not happy with the resolution (render is 4k). In a game production, 4k map isn't too expensive for a single asset ? Otherwise, there are 17764 tris because of…
Yes. Pre-computed GI uses resolution too. You can preview the checker in the Scene view. See if the checkers are too large for your meshes. BTW pre-computed GI is all kinds of screwed up in Unity. You're in for a world of hurt. http://polycount.com/discussion/177837/real-time-gi-problems-in-architectural-vr…
@tomenjerry yeah man I actually created a thread on here to show what I've been working on! Feel free to check it out & let me know what you think! http://polycount.com/discussion/173355/jordan-kerbows-sketches-warcraft-art#latest
Most of that stuff you have to experiment with yourself. The fun part is coming up with ideas and trying out different variations. :} As for the tubing, when I suggested it I was imagining it coming out of the circular caps and going into either a place on the base or into the floor. With the cross I would just make it…
So beware... i read that the AMD ryzens might be 2 times SLOWER than intel in applications that are using some "AVX instructions" set. Which im not sure what if any application use it (i know about one "mainstream" that does)... citation... :"...Ryzen's support for AVX instructions is 128-bit in nature, meaning two cycles…
Not really a crit on the model it self but moreso regarding the concept: her boobs are huge and are (surprise) a bit too big to be believable. The concept drawings have a better ratio of size of boobs vs size of body. Eh I dunno, maybe it's because I have a thin body type and as a result no boobs (no one I know who is thin…
Hello Everyone, I have an Ugee G5, Not sure their history of making products but it looked solid and when i received it i was further impressed with the quality. I have only been using it for 2D painting and it has been great. i went to go sculpt with it for the first time since using my Wacom bamboo and it will not…
Finally finished him! :D 17630 triangles and colour, normal, roughness and metalness 2048x2048 texture maps. Check him out in 3D here: https://www.artstation.com/artwork/savage-wolverine-fan-art-3d-viewer