Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Alex_Zlatovchen
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: project resurect spider-tank
Reply by
Rhinokey
·
Jul 2006
·
Home
›
3D Art Showcase & Critiques
i think deja is getting all this info cause he is making one himself.. IN REAL LIFE
8 results
Re: As a game artist....
Reply by
The3DGuy
·
Feb 2005
·
Home
›
Technical Talk
here is taht pirate. its skins rock http://www.planetquake.com/polycount/info/quake3/scurvy/scurvy.shtml
5 results
Re: Dallas Game Art Workshop
Reply by
rawkstar
·
Sep 2007
·
Home
›
General Discussion
lol what time is the thing on saturday? lol i couldn't find any time info anywhere...
2 results
Re: PC -> HDTV
Reply by
EarthQuake
·
Apr 2009
·
Home
›
Technical Talk
Ok thanks dude, that is priceless info. Ordered HDMI cable and will stop messing with it until it gets here.
2 results
Re: ModTool 7.5 is out
Reply by
Daaark
·
Apr 2009
·
Home
›
Technical Talk
Info from a team member, with screenshots. http://forums.xna.com/forums/p/28763/161223.aspx#161223
Re: self portrait
Reply by
McIlroy
·
Nov 2006
·
Home
›
3D Art Showcase & Critiques
Wow that is a VERY awesome skin shader ! Thanks for sharing the info also ..can't wait to see more !!!
Re: what are the max polycounts for psp?
Reply by
Ozymandias
·
Apr 2006
·
Home
›
General Discussion
thanks for all the info guys, I'm shooting for a 15k environment, was nice meeting you too Vassago.
2 results
Re: Street Fighting Man
Reply by
SyaPed
·
May 2007
·
Home
›
3D Art Showcase & Critiques
Looking great. Could you give us some info on the shader and light setup you have?
Re: Maintaining the suspension of disbelief...
Reply by
Slum
·
Jan 2008
·
Home
›
General Discussion
There's a lot of info on this same subject, it's more commonly referred to as the 'uncanny valley' http://en.wikipedia.org/wiki/Uncanny_Valley
Re: How to camera project pbr textures like Blender in Toolbag 4.
Reply by
okidoki
·
Nov 2022
·
Home
›
Marmoset
So what was you problem exactly.. "no avail" is not much info.. Usually you need some UV unwrapping and in blender you need an additional texture image node (with any generated or loaded image) and selected to back this to..
>34112 results
1
2
3
4
5
6
7
…
3412