wrongo friendo. (sorry not really, just couldn't help saying it) If you're talking about unwrapping each block to separate uv space in one giant map, that's not quite what I meant (not sure about others.) I'd use a tiling material (diffuse, normal, specular) for the stones, all of em. Just unwrap each one and relax a…
Hello there, Mountainwheel Games is a creative, innovative, and dedicated indie studio that creates fantastic games for audiences of all ages. We always value our fan's ideas and criticism. Dedication and quality is the key in our development and we guarantee that our games will not disappoint you. We are recruiting for an…
Hi everyone. I like making game prototypes in unity as a hobby and I couldn't find any modern props to use on the asset store that where cheap and worth it. My goal is to make several prop packs that anyone can use to flesh out their ideas in a fast way. I need your help for this. suggestions and feedback would be greatly…
Well I want to try out making some little assets and textures or so and maybe sell them for low price in a store ... but don't really know where to start or for what I should look out even if I read sites on unity about selling. for exemple I have a student version of maya and know I cant use it but is the free blender…
🪑 A model of Dublin Chair with 2 artificial leather textures. The Dublin Chair is a distinguished tub chair with hints of art deco influence. 💺 🎨This realistic model is 10k tris and has PBR materials with 4k textures. It's made for unity HDRP. 😁This is my first model on Unity3d Asset store and it's 100% free! 💯👍…
Christmas Came Early This Year! Get Amplify Shader Editor, Playmaker, Ultimate VFX, and much more at a discounted price with the Asset Store Quick Prototyping bundle! Learn more: Asset Store
Hi all, long time lurker. I am interested in making an asset pack geared towards RTS style games for the asset store meant more for PC than mobile, and I was wondering how most buyers would prefer the textures to be done. Would they prefer an atlased texture or an individual texture for each building or prop? If I do a…
I am a 3D artist/developer, and I am doing some research about the 3D online store experience. Here is a link to a "card sort" where you will be able to organise content and provide supporting labels that you find suitable. It should take 5 min or so, and it is possibly quite fun. All anonymous.…
The modeling looks solid, though your textures are a little wacky. Aside from the copious random scratching that has been mentioned I agree that the last one is especially suffering from an overly stone/rock looking texture, especially on the front end of the slide. I would definitely take, or radically tone down, the…
Hi Polycounters! Nearly a month has passed since I started working with a great little dev team called Neon Play ( http://www.neonplay.com/index.html ) making iphone games. I'm loving being in the game industry and I thought you guys might like to see what Ive been up to so far. We have 2 games on the app store and many…