1280 x 960 res makes my monitor get darks looks bad on my monitor. I work in at 1280 x 1024 and all the work I do seems to look fine? What the hell am I missing something? If I make a square in a 640 x 480 res it looks square at 640 x480 and 1280 x 1024.... Alex
It's going to be around 4.2-4.6 ghz so I don't see how it can be 10 times faster then current chips if the current top chip is 3.8 ghz ?? Unless the way it handels operations is completly new also ?? Well regradless a chip that powerful in a machine dedicated to game expereince ..wow I can't wait to see the other…
Software to slow down your pc speed. Duh! Not "duh", some older software has problems with fast PCs, some DOS games cause a GPF if you have anything faster than a 133MHz IIRC and some don't limit their speed at all and run at 2000% speed on modern systems (especially those meant to be run on a 286 when run on a 2GHz…
Today is Alien Day (LV-426 Day) To celebrate, I would like to share this personal project that I've been modeling for awhile now, recreating the ending of the movie Prometheus. Prometheus doesn't have the best story, but I love the visuals and it has good coverage of the environment. It's hard to find a good movie to…
I'll vote for option A, because I've never looked at option B. UDK contains an example day and night cycle out of the box that can be pulled apart or copied: [ame=" https://www.youtube.com/watch?v=vb5trFSX85c"]Unreal Engine 3 UDK - Day and Night - GTX 480 - 1080p - YouTube[/ame] Other people have implemented their own,…
Until I see an FPS or TPS demonstration it's just a hyped up demo on what is possible in the future. http://nwn.blogs.com/nwn/2011/08/is-the-future-of-immersive-3d-in-atoms-euclideoncom.html In five years (probably less) we will have the first quantum computers and I know that will be a game changer regarding realism but…
after going with a 720p native (supports 1080p though) projector being used at 90 inch's currently, i don't think i could ever go back to a tv smaller than 60 inch's. but yeah, i don't think the wii will look good considering its standard def, 480 upscaled to 1080i/p is going to be ugly, it may look semi-ok if the wii does…
Ooooooohhhhhh yaaaaaaa!!! Love your Tibbers in uniform :-) I think your sheets are high-res enough, you can see all the details you need. I guess they asked for HR to avoid judging on tiny 640/480 pictures. It's common sense and your 1800/1200 are big enough in my opinion. For your text in bubbles, I would go for a comic…
Hope this doesn't double post (earlier one didn't appear)! 'Ectobot' is coming along nicely. The top siren and electronics serve as his Proton pack, and he has an EK Meter for a head. I can post some wireframe images if anyone wants. He clocks in at 496 tris. I also think it would be great if Hasbro released a line of…
Colt SAA .45 Revolver High to low modeling workflow with UV unwrap in 3DS Max. Map baking in Marmoset TB3. Final texturing in Substance Painter. Rendering in Marmoset TB3. - Game ready mesh at 2486 quads. - 4k texture maps : (Diffuse, AO, Normal, Reflect, Metal). https://www.artstation.com/artwork/k4KoNK Your browser does…