bright green is the way a CGFX shader will display in non-hardware accelerated rendering modes, or if there is a missing map. Just apply a regular material with the map you're wanting to match as its diffuse and edit the uvs, then re-apply your CGFX shader.
this is a fun one. the answer to A_Bs question about the mask borders is yes - applying a more detaild mask is totally possible and not very hard. I did post an example of the maths on here fairly recently The answer to your question depends of what you're trying to achieve in your game. If you need what is basically a 2d…
I got my job as 3D artist after being a tester previously in another part of our company and I know for a fact that it happens sometimes, tough more often for programmers or project managers. Actually the important thing is what you do in your free time, beside whatever job you do. I know a concept artist that was a waiter…
Solid start! I'm specifically saying this is a solid start because it doesn't look done. Initially, it's good that you seem to have a concept that you're working towards, even if you "slipped" into it, but right now, I think there's a ton more you can do to make this looke like a primitive sentient being than what it is…
HAHAHAHAHA Ninjas, you sound like a kid who has possibly played a little too much Xbox when he should have been doing homework. Please stop speaking for the industry. The article you first linked to never states that games are more destructive or inferior to activities such as reading. The article never states that gaming…
I agree with the others. Edit your reel down. In my experience the first minute is all that really counts for a reel. You can pretty much tell by that point whether it's worth doing a phone interview with the applicant or not. You've got some good stuff here. Keep up the good work. :) Here are my thoughts broken down piece…
Material definition on the 'retta is all weirded up. The grip shouldnt really "chip" up, removing a superficial colour to show an underlying one like that as it's plastic, At this stage I'd suggest revising your application of AO, adding some dust and grime (I'm not saying overdo it, its just that even "new" weapons aren't…
Are you passionate about video games? Do you want to evolve in an exciting, young and dynamic environment? Gameloft is currently seeking a 2D Flash Artist to join our Toronto Studio. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in…
Are you passionate about video games? Do you want to evolve in an exciting, young and dynamic environment? Gameloft is currently seeking a 2D Flash Artist to join our Toronto Studio. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in…
Your Profile Artistic You are highly interested in video games and graphic arts. You have a strong knowledge of anatomy and have an artistic background. You are able to adapt to various styles (cartoon/realistic). You have a keen visual aesthetic (references, cinema, cartoons, games, etc.) Technical You have perfectly…