I agree with Rage, as far as femininity you've pretty much opted out on most of the common traits as far as humanity is concerned. Not necessarily a bad thing, but you could further push the envelope by making him male and keeping what feminine traits you do have. It would make him seem "off" based on what our societal…
Xoliul: I mostly used the nvidia plugins, since I'm most familiar with them. I tried nDo for the seams, and I wasn't really getting results that were that different; they were just more controllable. It was definitely pretty slow to transition in and out of nDo with a 2048. I need to spend more time with nDo though, it's a…
Wow this just keeps getting better =) The archway looks really good and more realistic now. I like the building at the end of the street, I can almost see vendor market style stalls down there. I'm not so sure they do that anymore but since you have a pull cart who's to say you can't have fish and veggie stalls =P Crits:…
I think a few of the problems causing this crap (I spent the last 3 years living in Middlesbrough, at university btw) are 1. Media (footballer players are the awseomnestest! Ivrywun else sukz!! I wanna be a footballer!). There is little encouragement to go for actual useful jobs, the pay relects that too. 2. Education (or…
The error you're seeing here is specific to the RTX Accelerated ray tracing back end, which means your 3070 is likely being detected and used. Toolbag 4 requires additional memory when compared to Toolbag 3, especially when using ray tracing. So if you were able to fit your scene into video memory with Toolbag 3, that…
The error you're seeing here is specific to the RTX Accelerated ray tracing back end, which means your 3070 is likely being detected and used. Toolbag 4 requires additional memory when compared to Toolbag 3, especially when using ray tracing. So if you were able to fit your scene into video memory with Toolbag 3, that…
Ah yes I see what you mean, so I don't really need WorldAlignedTexture in this instance. The reason I used WorldAlignedTexture was because the way I have set up the UVs means that when I apply a texture to them I get seams everywhere. Also anywhere that is just dirt (no border) I have scaled the UV face down a bit as my…
I don't envy Valve's position in dealing with keeping workshop artists engaged and happy at all. There's an utter flood of cosmetics now, and I totally get that they can't possibly let them all in. Unfortunately they also seem to have dug themselves into a hole. I can't restate how important the single item submission…
Hey guys, thank you for all the positive responses. I am overwhelmed and humbled. I'll do my best to answer everyone's questions and if I miss anything just ask again or ping me on LinkedIn or my personal email address. Bobby.jrice@yahoo.com A lot of you asked questions about how long it took to make the textures. Ready at…
You do make some points that learning the whole pipeline is valuable and it's good to know a pipeline start to finish. Also, yes it can get boring working on the same thing for extended periods of time. Currently I bounce between character and environments at work, I guess I'm spoiled that way. But to give you an example,…