Thanks for the answers. Seems like a 7900gtx is the way to go for me. I can get a 7900gtx with 512ram along with a new AMD x2 and a motherboard for half the price of a quadro4500.;)
Unfortunatly I think I am going to call this guy done now I am getting entirely too caught up with this mesh and I feel it is holding me back from progressing on to new programs and models. I know there are still many issues with him, but I will be leaving it as such and will be taking any further advice on to my next…
maybe you are saving your images with low resolution, be sure to set quality to 100% while saving also, your texture for the double pistols could be a bit sharper at 512x512, try adding some metal texture overlays and look at some other well done gun textures to see what makes them look good, there are plenty of cs: source…
512x512 normal map now included. i'm thinking about taking the normal map off and really treating it like a like a static bust and texturing in some dramatic/less ambigious lighting. comments?
Well finally got my laptop all set up so I can work on this during the slow periods at work. I went and bought Shadow of the Colossus, Soul Calibur III, and We Love Katamari, all at once like an idiot so I don't get anything done when I'm at home! gah! I'm just kind of randomly scribbling ideas for trim and throwing the…
We did a bunch of Wii stress testing over a year ago just to see what we could do with it and we were pleasantly surprised actually. As kio mentioned, static polygons are a breeze for the Wii it seems, we managed to get 300,000tris rendered with 25 unique 512x512 textures without any real significant hit to render times…
Here are some low profile cards that are worth consideration: 9800 GT $100 http://www.newegg.com/Product/Product.aspx?Item=N82E16814187061 4650 $156 http://www.newegg.com/Product/Product.aspx?Item=N82E16814129144 I would say the 9800 is probably the faster card here, for cheaper. Depending on what CPU/RAM/Etc combination…