Thank Nuclear Angel for your valuable critic. While I was working, I was wonder if it is too busy...but I was working too close at that time. I'm going to simplify and unify the design. Thank you Uhni20. I'm going to try to see from big silhouette to small detail. Now, my goal is.... Simplify and Unify the design. Make…
I had some awesome fun working on the textured surfaces here; Layed down a few random photos over the top of each other (a picture of the moon europa, an electron microscope image of a dust mites carapace, and a stone texture) and then drew in highlights and lines over the top. Its part of an album cover I'm doing. I'd…
Very appealing. I want to play this. It looks very professional, I think. Populating it a bit will help, but honestly, I think this looks very welcoming, and it has a good feeling of direction, regardless of whatever plans you have for the shaders. The ONLY thing I will crit is maybe the bricks on the road look a bit too…
If that was me i would have not unwrapped it like that. you could have just for example had 1 square concrete texture on the page and mapped the stone bits to that using overlapping uv's. also why would you need to have different wood for the top part of the bench?. I am sure you could have got away with using one big one…
Your scale feels a bit weird. The boat seems really small for a bridge that would be constructed completely from brick/stone. I'd go for something a little more around this size for that type of boat. Right now it feels more like a walkway bridge instead of something a car could pass over, beef up the bridge at its peek.…
The blade and the hilt seem like entirely different styles. The blade looks like a pretty well rendered realistic style, but the hilt is the same old cartoony zelda -- muck things up a bit. Think of the wear on the grip, the notches and strikemarks on the crossguard, and the dulling and damage that would happen to that…
I love the two hooded statues, they are so cool and add a lot to the mood of your scene! As for the center platform I agree that it sticks out against all of your new geo, maybe a path made of rock/stone would look better? Also it might be cool if you had lanterns or some other sort of lighting on the path itself, leading…
Day 131: Finished the sword 4430 tris. It looks good, nice thing is I made the base mesh in Houdini. Painted in Substance painter. Didn't finished the concept, but I think lineart should be enough. Next thing I need to finish stone altar & add some smaller props to finish the sword scene. Note: Need to check more tutorials…
Thanks! :smile: What did you mean about the "clash of art styles"? I made a gif just to make it easier to understand what's happening on the spiral. The material still needs some tweaks but as you can't see the water reflection anywhere else on the stone I figured it's happening in the rock. I might try to make a light…
i) foetus cooker ii) ritual bell I decided to revisit a project I worked on a year ago for a challenge, of a dark ritual by an Oracle Mother who immortalises the ill by turning them into stone. I liked the idea and wanted to develop it further without the boundaries of the competition and with what I've learnt in the last…