Man, the character work in this game has so much personality, i'm absolutely loving everything I've seen of it so far. Uses a lot of the best elements of the aesthetic that Wildstar landed close to as well. Vitaliy and team is killin' it over there!
Nice! 256 or 512 would seem more appropriate I agree. It's a shame the banner's missing. It's a key element to the character. The beard somhow looks like part of his garnment, some darker strokes in the beard would help too.
Good stuff guys, this is a great idea for a thread. These are by no means recent but its some of the last traditional suff I have done. Pen and ink with water color. This one was charcoal and watercolor with some digi elements added after the fact.
WIP shots of my creep den so far. I am trying to work on silhouette using line drawing on my 3d artwork. Also one of my goals is making a flow smoothly to the focal point with different elements.
Thanks a lot! MAking graphics is much more fun than programing tho :D Haven't had time to touch 3D for few months now and I'm really missing it. Next game will definitely have some 3D elements! :)
graves is a coooool boy . Excuse me once more time and last time You know that I'm fan of Your work as "Solid Snake , Raiden or .....or ....Milla Jojovich from 5th elements." Go on - get her into Q 4 .
I should mention that only this character will be on the screen. Maybe a room with some elements or a simple plane on which the character can walk. This should only be a demonstration, how the designed, modeled, rigged and animated char could be implemented on both systems.
Thanks for the feedback, I've been spending a bunch of time working on the organic forms so hopefully there's some improvement. Just to clarify, this is fan art but I've been mixing some elements from different versions of the same character. Here are today's renders anyway.
2016 is the one that got worse with Service Packs, memory leaks, and instability. There are a couple of Unwrap UVW bugs in 2017, but it's pretty stable overall. The unwrap bugs are 1. Select Overlapping Polygons is not working. 2. Peel Mode moves unselected UV elements.
Excellent work. This scene will be stunning by June. I really do like the period setting. More elements to fill the street such as newspaper stands would look good or some streamliner cars http://www.newyorkshitty.com/wp-content/uploads/2008/10/blauners.jpg