here's a small update i might be able to finish tomorrow, not sure yet. it depends on how long it takes me to rig this other character i'm rigging on. er, working on. gettin late, lol edit: one more update before i go to bed. finished the skin tones. just need to add color, then it's on to the armor =) i might get this…
All good - as long as the DEL key behavior is not the only reason to update (there are plenty of reasons, really). Because you can definitely change that in 2.83. At any rate - whatever version you decide to update to it wouldn't hurt to go into Preferences - Keymap and look for outliner.delete as 'Name' and activate the…
Hi, are there any updates on baking Albedo in Marmoset with refraction included? I'm currently working on an in-game project which relies on such technique, and I can't find any info on the topic.
Got a WIP for the tree, also I never updated the update for the Doors for the Staircase bottom and the Top. The tree is a real pain because of it (kinda?) Hugs the tower, the floor is inclined, it interacts with some rocks and the flag too. But I think that by using these references it will come along well. I need to…
Another update: I am reaching the final stretch of this project. Right now I am just adjusting the textures bit by bit in order to make sure they render correctly in Marmoset. I need to tweak the ambient occlusion and basecolor of the weapon's textures in order to make the model details "pop" better, but the character's…
Hey everyone! I finished with the Artstation challenge so I'm back on this guy, I'll be updating the thread frequently from now on :) Thanks to everyone for their feedback on the head, both here and on Slack! Here's the update on the head, I am definitely more happy with it that I was before the challenge but I want it to…
Thanks for the advice and paint over pigart! Tried to implement it as best i could in this update. Got some hands sculpted along with an update to the face and some basic hair blocked in. I am going to Re do the ears and spend some more time on her back before pushing to a final detail pass on the body. Then its onto the…
Hey again! It's update time! I've updated some textures added more detail assets and been playing with lighting. I've been playing with 4.16 for a little while now and I'm very impressed with it's volumetric lighting. Though I have an issue where i got these shimmer/glitter lines, does anyone have any ideas for why this…
Ok, here is another update. Thank you to everyone who provided me with comments so far, they were spot on and made a huge difference! Thanks :) I would still really appreciate anymore feedback or direction, C&C is always welcome. UPDATE: Render /w my Specular Intensity at 1.00 and Specular Sharpness at 256.00 Image /w Post…