Srsly? I'm considering redoing all the blades to save a ton of geometry. I've got a full plate now but I want to pick this project back up in the future.
It's there, it's just labeled Vertex Map List (categorised under Data Lists). Also a more descriptive thread title would be ideal in the future, like "Restore Modo UI"
Our item for April fool with TraG13 it's a simple joke, but what you think aboute custome sound effects for new weapons or skills in future of dota 2 customization?
Ive just hired an artist to do a test piece for me in the hope of future work based on the texture work he has done for a mod we are both working on :)
Nice one! what a great extra to throw in your portfolio! You painting skills are top-notch Isaiah. I would love to see more of these in the future!:thumbup:
Still though! Really cool to see polycount beginning to influence that marketplace before it's even fully launched. I look forward to seeing your future work on there, man!
I think it's really interesting, and I look forward to seeing more about it in the future. I really like how each different world is truly a different world.
agreed, there is a significant difference between what you would want for lightmaps to avoid light seams. hopefully in the future game engines will require less and less of that manual labor
For anyone that might be having this issue in the future - After trying out endless amounts of scripts - This one worked for me. http://www.scriptspot.com/3ds-max/scripts/ani-baked
Been working on the soon finished lowpoly lately, sorry for the lack of updates hope I can provide some more updates in the future :) Just above 10k tri's.