Having played all of the previous tombraiders and loving them apart for AOD, this really was a big let down. Graphically very nice, but controls are awful and the gameplay and puzzles non existent. Ths game defines the word LINEAR. Might as well have put up signs saying 'please go here'. oh they did. Check out the side of…
I missed the whole thing about art having to be free to be art. Never heard that. In fact I came to the opposite conclusion that as far as society, art is what sells. In fact I scrawled it across a chalkboard in big letters one time when the professor was out. ;) I hated that idea that I had to sell things to be an artist.…
It's bloody cold here - wish I was there Thanks for the birthday wishes guys! BoBo: I've kind of dropped off the art wagon lately. I never got my head around the 'state-of-the-art' processes, so I'm a bit stuck in the old school style of things. The past couple of years has been a series of very long working weeks, house…
In general though I really dont' have a management temperment, and manager in the game industry almost always fal into the same sort of Dilbert Priciple where they are promoted up past their core competancy, and I don't want that deer in headlights look when the supervisor confronts me with the fact one fo my underlings un…
I've yet to gain a job myself, but in the various interviews I've had, It's nice to be able to show that you can do "last-gen" (PS2/Xbox) work, in that you can show how well you can paint textures and understand lighting etc on a fundamental level. However, employers are looking for current-gen (PS3/360) art, so I would…
[ QUOTE ] I can't stand Burton's work anymore [/ QUOTE ] Couldn't agree more. I used to really like the guys work but nowadays I can't stand it. Next he's doing Alice in Wonderland. Gee thanks... but no thanks. You already ruined Planet of the Apes and Charlie and the Chocolate Factory. Stick to the original stuff dude.…
Just unwrap everything. For hard surface this is really fast todo. Important parts need more love. But i would go with a fast pass for everything. And have in mind if its for a game only the lowpoly needs uvs. https://www.youtube.com/watch?v=S7g7fcmigx8
We had a good thread last time where I also spammed a lot of pictures, ill see if I can find it Edit: hmm very hard to find .. Its definitly worth spending a fair share in presentation, it can bring your piece from average to fantastic Its best if you look at how other industries do this, the graphic design and mostly…
Very nice work. Excellent facial animation. With that being said, as a fast paced multiplayer shooter fan, it usually takes me six months of playing before I even take notice of characters' faces in most games. Shoot and move. As fast as possible.