thanks for the support dudes,, just worked with a bit of neoxs help an got the rimlight just coming from above looks much better i think, will work a bit with the ambient swizzle i am leaving for fl for xmas brkeas be back first week of jan i'll contact you about maybe doin some weps an helpin with props. lee we will prob…
All of them! Also this one which wasnt mentioned: http://community.thefoundry.co.uk/discussion/topic.aspx?f=119&t=81124&page=0 Pushing points is great for fixing symmetry issues, vertex normal toolkit will give you that maya smooth and harden edge goodness, also theres some texel density tools. Seneca and Eterea's scripts…
Thanks guys, by trophy you mean the thing in the hand painted section? f so then consider it gone. haha and no more sci fi stuff! ive got some more fantasy stuff on its way in. again more of the hand painted stuff. so yeah working on the textures. could you be a bit more specific about the texturing? what do you think of…
wtb non full screen version w-t-f. No options to make it windowed :( Quake Live > BFHeros! played a few games, seems ok, but seems like its trying too hard to be TF2 while missing all the major parts. The leveling up and getting points thing is really cool, but i wasnt having much, if any fun at all trying to kill guys who…
To be completely frank, it was my least favorite movie ever. The boring plot was only made worse my mindless gore and pretty lighting. Pointless, unsensual sexuality also sprinkled the plot for no real reason. The mindless violence within this movie was just too much for me and left me kind of depressed in a way that no…
yea, its just excessive use of lens flare/bloom and star trek wasn't the first to do it, just the first to do it so much that you were like "f*** could we tone done the excessive lens flare already?" I remember in one 1:30 second scene I counted like 30 DIFFERENT lens flares in the new star trek movie. kinda a let down as…
A few videos here show what's new: http://forums.cgsociety.org/showthread.php?f=59&t=797539 Integration seems too good a word for what they have done is just chucked Matchmover and Toxik in with Maya 2009. There's no integration at all. Can't see where giving away Toxik and Matchmover benefit people that want a 3D app, not…
1) He's not in it for the cause, he is in it for the money and fame. 2) He's a tool that doesn't know what to say, to who or when to say it. 3) Has anyone baited this guy to see what his response would be. Something along the lines of a thank you letter from some sally-hearthrob-soccer-mon thanking him for being so brave…
Hey folks. I'm Arrow - been doing art of all kinds for ages, digital and traditional, and freelancing for quite a while with a focus on game art mostly in the indie world. I've been meaning to start a sketchbook thread on here for ages. Social media and Discord channels are no replacement for forums. For personal work…
Hey everyone, I’m Antonis, a 3D artist from Greece. I’ve got around 4–5 years of experience working in medical animation as a 3D generalist, and I’m currently trying to land a job. I’d really like to transition into the gaming industry, ideally as a prop artist. Lately I’ve been applying but not getting any callbacks, so I…