I would really encourage you to do a ton of anatomy studies if characters are what you're looking to get into, it's the first thing to learn and the easiest for fellow humans to spot as "off." These are my favorite free tutorials/resources, but there are plenty more around: General Character Design References (huuuuge…
Build rev .39 is live *New dynamic basic brushes - creating a new brush is now PS style, with controllable 'hardness', dynamically generated. Default brush set revised to use this. *Import brushes to create 'texture' style brushes (what Add used to do) *Brushes can now be cloned *Drawing in texture view has better…
Great, yes we are also using uv splits when appropriate. We'll investigate handplane shortly to fix up the normal maps we get out of xNormal. As far as I know our engine triangulates quads the same as Maya, we had an issue in the past getting mirrored normal maps to look correct so I think it is all sorted. Do you have a…
it never ends. This is the most frustrating program I've ever seen. When I load my project, it doesn't save the previous document size I had set. When I set the new document size to 4096x4096 and hit crop layer. It leaves behind remnant of the same tool on the canvas. When I draw my tool again, the old one sits in the top…
What's up artists? Just finished this piece for my cousin. She has a Dwarf Cleric character in her current D&D campaign. I wanted to get in some concept art practice so I decided to draw her out. I'm still kinda slow, this probably took over 20 hours. Right now I'm just eye balling the perspective, seeing if I can rely on…
Its hard to say for sure given that you only showed it from one angle and I know as little about guns as you can imagine but some areas appear incredibly dense yet offer no visible silhouette change. I whipped together a brief draw over. If you can stand my horrendous handwriting and drawing skills, hopefully it'll help…
I would probably reevaluate your light setup. Your letting too much random light into the space, over doing the lightshafts, and that lantern in the foreground is drawing too much focus, I would remove it or put it to the back wall like in the concept. The concept uses light to draw your focus, and provide that contrast to…
A few sketches for today. I really had a hard time with the robots. I am very interested in drawing/painting robots, but I really get frustrated with that. I guess that is because I just don't have any intuition concernig all the engeneering. That's why I did not go into detail with those. If anyone has an advice on how to…
Most of the courses I have seen do that, they teach the basic principles of art, like colour theory and lighting, then they teach you how to apply that to 3d models and game environments. I prefer 3d work to things like drawing and painting (although I do like drawing), so a game art course would give me some opportunity…
to Soccerman: I run max5.1 it works for me, you sure you have not accidently copied the max6 plugin instead of 5 ? to Mop: I assume that the "draw" doesnt work for you then ? because it does exactly that (as seen in the screenshots), constantly draws the seamedges of the current selected object. what do you mean with piece…