High poly is done, still a few smoothing issues here and there but I think they're minor enough to sculpt out. Fewer roadblocks than I expected, the prop art courses I did definitely paid off in terms of improving my sub-D modeling skills.
This Tank is based of the Valdor Tank Hunter, some things are different, so its not an exact replica. I forgot to add the bolts for the cylinder on the back, so I just did it, but they arnt in the renders. Thanks for looking. -B
I'm pretty sure my amount of F5 on the submission thread is enough to be consider DDOS. I can't wait for the 3D part to be open, really glad they add an extension to it :) !
Hey Man. How did you fix this? I've been trying for over a week. I click on the plus and add the camera but it still defaults to the cameras that's at 0:0:0
Hello everyone. I've lately started learning Blender as I wanted to make a personal mod for Skyrim. The idea is ot add some ariship to the game and so I tought of starting with one of my favorite: the Hilda Garde I from FF9. I've used these as ref: Based on these references, I started modelling the ship piece by piece. To…