I found that creating clothes for own custom characters (avatars) is a bit harder without arrangement points. For example, when trying to make a sleeve which has a seam under the arm. The simulated result is that sleeves are not wrapped around the arm. Instead, they're just hanging on the side of the character. Is there a…
Cool concepts JzeiJzei! I was first going to say I didn't see any drill in the 1st shot but what I do see is that it looks totally gargantuan in scale probably too big. Very well done gritty dystopian sci fi environment. Clean but has plenty of atmosphere, it looks like it's coated in grease oil or grime. Fans of old…
As mentioned in the WAYWO thread I've decided to wrap this asset up for now and present it. The train will still be used in an upcoming environment produced throughout 2013 so it may get a little more polish in the future. The main things being some additional noise and grunge in the textures. Starting out the intention…
Hi there, I had some time today to work more on this lady and post some WIP screens. On the first sketches I did, I tried to go with the concept but in the end i realized the proportions looked weird in 3D so I decided to alter the design a bit and make it more human like. I got some inspiration from Alexander Mcqueen for…
Oh right, wireframe! Sorry about that. Here are two one of the whole scene, and a close up of the blade. I was hoping to not be 100% spot on to what they did. I was going to go for pretty much the same concept (motorized saw blade on a bat). I think I am going to do a different type of grip on the bat ( maybe a wrapped…
@iadagraca: I get that for sure, I'm definitely trying to push out better looking things each time I move forward. Its just something that I know I should wrap up, so it's a "start something new" or "try to finish up this on going project". @Bedrock: It actually started off with me wanting to sell all the props through an…
I think I'm happy with the grass. Might just need a few more scattered about. Worked on the roof shape a little and changed up the wood on the top. Optimized some tris, tweaked some colors, playing with lighting and renders in max. Until everything else is done I'll move it to UDK. Working on a grunge for the roof, wood,…
It looks to be a light (10 or 20 pdr) parrot gun. Keep in mind that the barrel, breech and trunions (the cylinders connecting the gun to the mount) were cast as a single piece, with a reinforcing band of wrought iron wrapped around the breech. Your model has the trunions as a separate piece. The barrel also tapers along…
I hear ya I've been working on this solution since switching over to Maya. Grappling with Melscript since day 1 has been a huge learning curve. But, thanks to the Technical forum here, I've managed to carve out a large chunk of it. It's far from perfect, but I'm hoping by next year I'll have everything wrapped up in a nice…
My eye goes straight to the lady in the lower right (now lower left) corner :/ if you can't find a reference for it pose it out yourself and take a photo to use as reference. From what I can tell her (my) left eye (on the most recent image) wraps around the face too much and is too close to the ear and too large. The tip…