how can you make a post apocalyptic soldier without assless chaps? i mean seriously... shame on you! PS: on a serious side though half of the polygons on that face aren't doing ANYTHING, clean it up, doesn't look like he's gonna be able to open his mouth, so might as well get rid of all those loops around it, nose could be…
"It's taking gaming back to what counts" means "I dont no what fuck I just said BFT bro, all I heard was (IM GANNA BE FILTHY RICH BY RAPING KNOWN TITLED GAMES OFF LIKE CRYSIS.)" Now that I've seen this video, you are lucky that you are not a part of it. And also, I forgot to state before that people with the very least IQ,…
Im not sure why Im even writing this...but here we go xD HI Jordan, you've been here for a while now, I have one question for you: have you ever had a thread/project where you dindt have to explain yourself? why is that? seriously think about that, and see what you can change to make things more clear, because (no offense)…
@SHEPEIRO: Thank you for the reply. I was, and still am, having trouble deciding what to do with the mega speakers because the majority of reference I've found all look the same with regards to the essential components. You have the speaker diaphragm (inner round piece), the suspension (outer convex tube) and the metal…
If you want to do normal-mapped in-game models, especially organic/alien/monster models, ZBrush is PERFECT. Seriously... just model your base mesh in quads in any program that will export to .OBJ, then import into ZBrush, divide and paint away until you're happy with the detail. The interface is a little weird and takes…
Alright kids, I see that my moderating influence has been gone far too long. First of all, CheapAlert: seriously, man, you're talking shit to a 13 year old? Apparently on a regular basis? I get just so close to having a better opinion of you and then this sort of thing happens. Morrowindsky81993: I'm partially convinced…
hahaha, guys dont be too harsh to me :rolleyes: It was just a "i work 3 days with maya and still havent got this vertices fixed and time is running and money going and cats are maowing and argh I want to...ahhhrgrh" comment. More sarcasm (call it zynism if you want) then seriousity. Step by step i realize how maya works,…
I build Blender tools with a focus on automation and production speed, primarily for game art workflows. Before deciding what to build next, I want to hear directly from people who use Blender seriously and run into the same problems over and over—the kind where you think “this should not be manual in 2026.” I’m not…
I'm fully in support, this absolutely needs to be taken seriously or we stand to lose more than just the ability to play the games we own, but also the history of what a lot of us here do for a living.
Come back here, we ain't done with you yet :P Seriously, we take it seriously if you don't say it's not to be taken seriously. People here like to help, some are blunt like me, some are soft :d Come back and let us help you, fix your initial problems and take an attitude towards learning okay?