Not new,no. This tech goes back to 1994 at least. This one is neat though, and its texture approximation for the backfaces is pretty good. The biggest integrated feature I can see in that demo video is the automatic image background patching ala Photoshop's Content Aware Fill. Fuzzy_Bison: Tools for this sorta thing:…
I've done it from scratch in 3ds max and zbrush - I've should mention that. Then I made a textures in Substance Painter. I used a texture from the Substance Source. There is no photogrammetry but texture was really nice so probably that's why you think it was scanned :) Test with different hdr in SP: Sculpt isn't fancy but…
It's not laser scanning or photogrammetry, but a form of RTI so it's more of a way of capturing textures, rather than a 3D model. This material is mapped to a plane primitive with alpha. If you check out the last image on the Artstation page you can see the raw geometry. I#m sure this could be replicated easily in Unreal,…
I am a 3D Artist with 3 years of experience within the games industry (PC, mobile and VR). Portfolio: https://soily26.artstation.com/ Skills: - High and low poly modelling in 3DS Max and Blender - Sculpting in Zbrush - Shader creation in UE4 - Photogrammetry clean up - Texturing in Photoshop and Substance Painter Email:…
Here are some examples of lens types per shot. I'd highly suggest you to look at photography courses on the topic - once you develop a bit of a spider sense for this topic, many things will start clicking and will apply directly to your CG work beyond just photogrammetry matching.…
some scanned rocks Yesterday my brother was cleaning fish tank so he took out all the rocks , i decided to attempt photogrammetry and use them in scene , Maybe place plants inside and around them to blend with environment . This is just a rough version i will sculpt on top of it and then bake and also tweak albedo a little…
We are talking about best practice for 3d scaning/"Photogrammetry" here on the tech forum if you are interested. Personally I see it as a tool to help and not replace any skills. Just like mocap is a tool for animation there is always the need to add layers and clean up data. Its the same for 3d scanning.…
Updated on: 3/3/2021 Infinity Ward is looking to hire for the following positions: Environment Artist Senior Environment Artist Senior Foliage Artist Junior Material Artist Material Artist Junior Model Artist (Temporary) Expert Photogrammetry Artist Senior Environment OS Artist https://careers.infinityward.com/ Apply…
I have very complex interior photogrammetry mesh that i am now optimizing. I am using Maya. Can i somehow create mesh boxes or volumes and select only the polygons that are inside the box? This would be really helpful way to select and separate objects from huge mesh. There would be many other use cases for such feature as…
Hi guys, I've worked on the environment a bit. I now have a adjustable lightning blueprint. I've set the delay to low for testing purpouses for now. Also did a low detail landscape based on real world data, thanks to google earth and photogrammetry. (Yes I rescanned what google scanned from the app)…