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Eaxum /ɪksʌm/ is a computer animation and visual effects film studio based in Nigeria. We're a team of artists and animators inclined to do more African culturally accurate work. www.eaxum.com Kindly feel free to reach out to us for consultation or outsourced work. Cheers, Folu taiwofolu[at]eaxum.com
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solve is a very strong word :p Assuming it behaves pretty seamlessly then this would be useful when reviewing assets for technical quality/requirements etc. Very handy for outsource management etc. I assume the end user (the feedback giver) doesn't require a blender install?
Interesting statement. I trust you speak from experience to give advice like that? Because so far @poopipe 's take sounds more believable to me. After all it's a job that's quite easily outsourced and swamped with 'good-enough' competition.
Most of the assets for big name games are built using one of a few large outsource studios that are capable of providing hundreds of staff for a project. internally the number will be much smaller. Turnaround time for an average set of modular props will be anywhere between a week and a month.
Between full environments and props, I'd focus on the environments. Prop work can easily be outsourced, while a good environment artist that knows how to create those props AND put them together in beautiful, balanced and optimized environments is a very valuable professional
here they probably have the biggest teams and besides that they still do outsource. i would not underestimate the amount of work for some of these games, on top they by far do not release all of their productions, we worked on a few titles which never saw the light of day.
Hi all! we are looking for contract for game characters,weapons and props. we have been working on several AAA titles for NEXON and more than 10 years of game industry experiences in korea. please refer below link for more information and portfolio www.yuronggames.com xjunus@gmail.com thanks!