played through the quests on the demo at least 4 times now... fucking... love it. All my misgivings of it being unresponsive or odd are gone, feels really slick. My only complaint is dat hud... but thankfully you can turn off everything (pawn subtitles, cinematic events, controller button help), and its starts feeling…
I wonder if having an enforced title template would help a bit. One thing that killed me from the 3D forums is the amount of freaking random title " enchanted magical journey" you open it and it's an 2d army guy it's just annoying and happen so often .. Maybe something like…
Thanks for the feedback guys, I'll probably do a long scrollpage version of the site and see if that works. Or might go back to the old site and add the tech stuff in there. Both sites are hosted on the same server, only difference is that the old one is just plain HTML and the new one is wordpress, so easier to maintain.…
That hover bike area in Battletoads annoyed the heck out of me. Then those alternating disappearing blocks in the various Megaman games annoyed me a ton. Get through one screen of disappearing blocks after messing up a ton of time and falling to the ground and starting over. Get to next room and find out its disappearing…
Oh ok that makes more sense. Yeah just mask the padding or do the padding all at once in post with the photoshop filter. If you're adding in extra elements the photoshop filter is probably best. There is no magic ratio of spacing to padding, this isn't really how it works. The problem is not a particular amount of spacing…
I'm really digging this project. The black and white horror themes here are nice and I'm hoping they make a strong push into gaming at some point. One thing I'd say is I think you could stand to do with less contrast. Even with horror classics such as Psycho, The Birds, or Vertigo there's a bit more range between full…
I recognize some of the bigger spider webs can be very intimidating, i encountered the same when I first started out. Especially if the materials don't have any clear descriptions or comments. For basic stuff I think there's a few functions you might want to try, just to get an idea of where to start and to give you more…
first off thanks the harsher the criticism the more i can take from it. I really enjoy environments...i understand everything yall are saying i had worries myself. I really enjoy fantasy and magic and all that jazz...for some reason floating orbs just gave me that feeling so i put them in there...actually all three scenes…
WELL! Clearly I should block this sucker out lol. I should get some time to put into this particular project over the weekend. I'll make blocking it out in Maya part of that time. @Kevin- I think you are right about separating the two. I will try duplicating the tool and sculpting out the mountain on one and the skeleton…
Ok, got the environment assets dialed in to a level so that, for lower quality settings, we won't have to use billboards so aggressively. I also changed the looks a bit. I think autumn will be a nice fit with our theme. Both pleasing to the eye but also a foggy, damp, and somewhat gloomy connotation. Just going to do two…