Easily solved - use NTFS junctions and this program: http://schinagl.priv.at/nt/hardlinkshellext/hardlinkshellext.html 1) copy game directory from steam somewhere else 2) right click on copied directory, choose "pick link source" 3) back in the steam folder right click on some empty space, choose "drop as junction" voila,…
It works in 2011, you just install the 2010 version and point it to the 2011 3dsmax folder. I'm not really sure if or how PuppetShop uses muscle I've never run into that feature and I've used it quite a bit. Unless he's talking about using another lumonix product? They do have some kind of muscle simulation plug-in but its…
First off, really awesome art in your portfolio. I've had images from Of Orcs and Men in my inspiration folder for a while now :) In terms of the website, maybe lose the text on the front page that says you can contact you here and see your blog here. That info is already standing out in your header. Also a pet peeve of…
Thanks for the advice guys, I took it into account and toned down the shafts. Today, I added some ring binders and made some adjustments to the meshes, particularly the dividers as the end tables weren't long enough. The ring binders share a texture with the folders, as I'm trying to cut down on files by combining textures…
Finally, i've figured out, what was wrong. None of your advises helped. I tried to delete preferences inside photoshop and either a .psp file in the folder. Tried to increase memory space, but this changed nothing. By the way scratch space was a bit over 200 gb. i tried to find some settings inside 3do or ddo, and found a…
I'm not sure how far you are trying to take this in 3ds max but the topology looks more than sufficient for sculpting (assuming its pure quad topo). Unless you are working with a very specific polygon limit (like super low), there is no real reason to go very far in a 3d package like maya or max, unless of course its a…
My big beef with this last piece of yours is that there is no clear focus. Is it the broken bridge, the rock structure with a face, the cloud swirl, or even the tiny figure at the bottom? They are all built up to the same level of finish resulting in each of them fighting for attention (aside from the dude, he's just…
If you keep starting things over because of losing interest or running into problems, you're going to end up with gigs of folders of half finished stuff. (like me!) Motivation sometimes fizzles out after a while, but that doesn't really matter anymore. If you want to finish things, sometimes you have to just sit down and…
Tried to import the p90 OBJ. into maya to make new UVs. But I am getting error messages. Triedd 3 other OBJ.s from the workbench folder, works fine... As it seems its the p90 OBJ. at fault here. 01.11.15 - Used a different OBJ. File and it somehow worked. But I am still not sure how the alpha channel is working. Usually…
Naw, figured I'd make this a separate resource. The site is rigged to update itself whenever I put new photos in my local folders, I really like the idea of maintaining it / serving it myself. I'll probably end up putting models, etc on there as well. Before I got into the 3d industry, I got a ton of help from free…