NO EXCUSES SOLDIER! GET OUT THERE AND MODEL THAT PROP CONCEPT! No seriously man, look at it. Its made up of boxes and many simple shapes. You don't need to texture it, just make the finished high poly, piece by piece.
I think the others have nailed most of what I was going to say. Seriously though, don't put "looking for entry-level" on your resume. It pretty much tells employers "only pay me x amount".
https://www.youtube.com/watch?v=dHTVrIt6gcI No but seriously thanks. I have some idea of where to start learning now. I've looked into JSON and regular expressions and I'm starting to kind of understand how this stuff could work.
I went to see it on Saturday with my wife. I had been avoiding spoilers with the movie and only read enough of reviews to see that it was being hailed as a good movie. Had a great time watching it. Seriously, check it out.
seriously dudes, I am stumped and don't know where to go from here, I just think the female needs more. I started the male, but I am not sure it is something you should be doing in zbrush.
I'm seriously wonder how Konami managed to dig itself into a grave. On the other hand, they've been doing pretty terribly over the last several years and even when Kojima was on board, the overall numbers are pretty bad.
The beta version of RE4 was the best of both worlds: [ame=" https://www.youtube.com/watch?v=h_5kwX0LZAc"]Resident Evil 4 Beta Version - YouTube[/ame] I mean, seriously, it looks like it would be amazing. That's on the GAMECUBE, by the way.
Without seeing your mesh, that looks like the correct AO output. Are you talking about the Edge Padding? Seriously, though, before worrying about things like that, apply it to your mesh in engine. Are there any visible problems there?
If you have one of these chair you don't need to worry about the warranty but your career, because you will never leave that chair again and stop working... they are just too comfy. Get a punching bag, seriously :smiley:
I know what to do! Seriously. It's not about how many polygons you use, it's how you use them. This here is much better looking and never had any highpoly done. Just lowpoly and a diffuse map.