Hey this is quite old thread. But I actually have the exact same isse. I am in 3do. Shift + C + Click on the first ID. assign a nice smart material. -> works so far great. NOW adding the second smart material the same way -> it creates the folder with all material layers. but they are all grey. and in 3do nothin is…
If you compare it to Alex's work, yours look a bit lumpy and unconvincing. I'm not sure what brushes you use but I would strongly suggest using Trim Smooth Border (it can be found in the Trim section of lightbox--its not loaded in by default), Mallet Fast (which can be found in the mallet folder of lightbox--its not loaded…
You can install the tempest pack to some bogus folder, then take the md3exp.dle file normally found in plug-ins and put in c:\gmax\plugins. That way you get the import/export feature without having to use tempest all the time. I'm sure if you did a search for "gmax md3exp.dle" you might find the file without having to…
Yeah I suppose you have a good point. I haven't dealt with DA or my art getting ripped much so it's not a huge deal. I'm thinking more so when Artists and people save images to a folder they know who the heck made it in case they want to contact you. It's so confusing looking at art work and trying to figure out who made…
Hey, thats a well known problem.... i myself got an ati x800xl and it doesnt work. Try downloading this Plugin for Maya http://www.highend3d.com/f/3739.html You have to enable it in the plugin manager, then you can create a cgfx shader and load a default configuration out of the installed folder cfg files. It can display…
Local only, however it seems you don't have to replace the files in the zip if you create an open folder corresponding to the replaced contents, such as game\DATA\Characters\name. If the ini edit method you mention adds 'skin' options within the game, that would be pretty cool. (: I imagine then if everyone had the same…
are u using a snapping hotkey? if so, are u snapping to a grid plane? ( is possible even if grid is not visible ) if yes use the v hotkey instead of x. if no... try snapping with v anyway. if still no good... remove yer preferences directory folder. and replace with the last saved environment that worked. if u don't save…
Softimage will not let you rescale the noIcon texture. You have to choose another image (or copy the noIcon texture to your project folders). I normally use a black.psd for Stamping. If you want to change the UV shape to (for example) 256 x 512 rectangle: In the texture editor, select File>Clip Properties. Under Transform,…
Oooh this sounds familiar. Do you have this crash with .ma files, but not with .mb files? I had the same problem recently, drove me nuts. On the bright side, usually the .ma becomes empty (!) but the temp file created in the same folder has the file contents in it. By the way ... if you bring up the 'open file' dialog,…
So i got a pentax m42 50mm 1.4 and some other stuff on ebay, came with a little modular filter holder thing, so i cut a circular peice of cardboard out of a kashi cookie box, cut some heartz into it and threw it in the filter holder. Instant bokeh shapes!