@Negev: thanks Negev! :D @Doug: thanks for the suggestion, that's a good thing to know. I tried switching it to lavender before but didn't quite like it >.> So I decided to go with this orange/red color. I also started making some modular assets for this project. Decided to go with fantasy / medieval building style :) I'm…
Question regarding what kind of storytelling Riot is looking for... I know a lot of the character lore is currently being revised. I'm afraid of starting a backstory based piece due to the changing lore. Would a group fight scene have enough storytelling, or is it better to do a lore-based piece regardless of upcoming…
NICE! I really like the timing and the breakdown. The background in the presentation is a bit odd though with that line on the top, and also the framing. The dragon pose looks a lil bit silly with his legs spread open and a bit too symmetrical, it's hard to make it out whether it's facing the camera or the other way…
Vassago: Despite you often being on the opposite side of an argument from me, your comments are at least based in reality, and I often find them to be pretty informative. I understand complete why ephisians would piss you off, as he represents your side as if it consisted exclusively of bumbling idiots, frothing at the…
Along with the big issues that others have pointed out, it bugs the crap out of me that your buttons have down-arrows when you hover over/click on them, but they don't do dropdown menus. When I see a downward-pointing arrow (or anything that resembles a downward-pointing arrow, such as a triangle like you've got, or a…
haha, yeah I would like everyone to keep in mind this is being used by a huge orc boss dude. I want it to be somewhat realistic and fantasy at the same time.. As for the polycount, I was given a maximum of 3,000 polys to create this with...So I used every poly I could for the hell of it. Most of the polys are in the damn…
Marketing 6.7 Design 5.6 Accessibility 9.3 Experience 6.1 Visitor rating Warning This website cannot be voted for technical reasons. No votes Overall 6.6 The warning comes from the stupid javascript ads the host puts in there, as do most complaints about poor design (No CSS? WTF?) that make any sense (Forms???…
The character reminds me a bit of the Final Fantasy 7 character models that you controlled in towns which is no bad thing, not sure what the tri count was for them, though I guess they were something around the same region. technically, it's not too bad, and KDR_11K is bang on about the deformation verts- another thing you…
[ QUOTE ] I enjoyed Final Fantasy: The Spirits Within. [/ QUOTE ] Well that is definitly NOT mainstream Concerning your rant, well I understand where you are coming from (e.g. the idea behind this rant), but most the time (at least where I live) the people who belive their views are smart and outside the normal, but in…
I'm aware of that but there's a lot of subtlety and variation in the real things that you can't really put in a 3d model, so sometimes it helps to compensate. Same with animation, you cant just mocap a realistic character and leave it at that or they look wierd and alien (final fantasy movie anyone?), because there's a lot…