2014 is fine, but: 1) you need to use dx 9, not default nitrous dx11 2) your viewport shader of choice needs the tangent and bitangent swapping over thanks to a bugfix whch is in 2014. Have fun!
Think I came across the solution already, by default Maya was set to create a new UV set every time I used planar projection. Once I unchecked that box it appears to have solved the issue.
So should I still use dynamesh but with lower res or retopo it?. BTW. Pls help I messed up with light ^^" (that's why this skin material is so dark) how can I change to default ? :C
I got it working. It was a value that's set to 1 by default in the triggers setting. I had to set it to 0. Now the only problem is why it's looking different than the rest of my stuff. It appears lighter for some reason.
Thank you! I used this Photoshop Action: http://plastictrash.deviantart.com/art/Camo-Pattern-Generator-1-3-189666188 It would take some tinkering to get different shapes out of it, but I love the default result.
Yes, textured view is on. Well, it displays for me in default quality but the normal maps and specmaps are not working. I was specifically told by this tutorial that I needed to set rendering to high quality in order to veiw specularity and normal maps.
Haha, no, I am not sophisticated enough to do puns in english :p No, I just drag the static mesh to the default sun/day map and bake, to test if it is working. Does that make a difference? :O EDIT: It didnt :(
thats big GREENtoothy smile its the default avatar on these forums and the mascot of all polycounters around the world. we rally behind its greatness and try to sneak it in as many video games as possible so that the legend will go on
Interesting ideas. Yeah, the default vBulletin RSS stuff doesn't do that, I guess. It's just a generic feed for the whole board or individual forums. Maybe someone can find a vBulletin mod/plugin/something that does that.
erm go into the animsetviewer, on the bottom you have 3 tabs, i don't have it open, one with the mesh, one with the animset and one with sequence or whatever, on the second one there is brotationonly or something thats on by default, turn it off