I am thinking about putting it in front of my demo reel, for now at least. More of a demonstration than anything. Any part of it in particular you would cut out?
INDEX * WHO WE ARE LOOKING FOR * ABOUT THE GAME * PROGRESS * WHO WE ARE WHO WE ARE LOOKING FOR We are looking to have a small demo that demonstrates the core mechanics by the end of next month. We are only accepting hardworking individuals who can help the game continually move forward. * Programmer - We are looking for a…
new gameplay trailer, demonstrating some of the features and puzzles you'll encounter [ame=" https://www.youtube.com/watch?v=oLDXbLSocWs"]S.S. Eternity - Final Demo Trailer - YouTube[/ame]
@Fabi_G thanks for your input! Yes, I'm kind of all over the place, and that's due to the fact that I enjoy a lot of things and I don't really wanna be doing one thing only. I like having projects from completely different industries & genres, and because of that I feel posting only a very specific skill will take that…
Check out UE and Unity forums as well, plus their respective example game demo's that'll demonstrate most aspects involved with real-time development in both art and technical fields.
i dont get it either, no religion i can think of is ok with killing others. No one has the rite to kill another human. Thats why we as humans use dissociation of others we want to hate and kill. Do you want to walk around and shoot people because they are wearing green? Would you be ok with doing that, knowing that they…
If you don't make shit that moves, it's 0 importance. People wanna see stuff quick. If you make animation it's 100% important. If you make environments, individual flyarounds/gameplay are a bit important and it might be nice to have your absolute best stuff in a really quick little demo. Like really we're talking 40 sec or…
Unless this is for a specific purpose (e.g. class assignment), ask yourself whether you really need a demo reel, or would your time be better spent creating static images and an appealing portfolio? It really depends on the intended purpose. If you want to show off to friends, family & the world at large, then a demo reel…
Thanks guys, this is really good to know. Sorry for sounding so whiny. I do want to get into this industry so I will give Max another shot. Somewhat unrelated, but would it be wise then to have a max project as well as a maya project in my demo reel, to show that I can use both? I find it very hard to figure out the…
Hi Guys! I'm gonna show some (if not, a LOT) of my work here. Just to give a brief background: Twinkle Torch was an indie project that we managed to get all the way to a working demo. Unfortunately, our studio wasn't able to get past the funding of a demo. It was very emotional and everything, but I am glad to have reached…